[b]Bug Fixes:[/b]
[list]
[*] Pause menu is a little less wonky now.
[/list]
[b]New Features:[/b]
[list]
[*] Added a falling trap to the dungeon.
[*] Added spike traps to the dungeon.
[*] Added some silly damage sound effects to the player.
[/list]
[b]Changes:[/b]
[list]
[*] General balance changes. I might float the idea of reworking the item and experience system overall.
[*] Increased the base amount of experience to level up, since leveling up was way too fast.
[*] Can now toggle Fullscreen in the pause menu from anywhere.
[*] Window no longer looks terrible on 1080 resolution or lower. Screen should dynamically scale to 80% of your monitor’s resolution no matter what size monitor you have.
[*] Tweaked monster base damage and health slightly so that early battles are a lot less punishing.
[/list]