Patch Notes Build 3662

XING: The Land Beyond

You died. Welcome to XING: The Land Beyond, an atmospheric first-person puzzle adventure for desktops and virtual reality. Enjoy your peaceful escape from the chaotic world of the living, and travel the lands of the dead.

[h1]Update #7: This game is large and I am but one man[/h1] [img]http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/27915618/cb060b3db2645ba5db010df409cde1e9d4cd8d37.gif[/img] Update day? For the Land Beyond? But it's not even Wednesday... its like 11:15. [b]PATCHNOTES:[/b] [h1]Hyaku Lake:[/h1] [list] [*]Saving near the second sliding pillars puzzle no longer resets the player back to the beginning of the level. (There was a poorly placed respawning node near the puzzle - on reloading, the game would try to place the player back at that location and fail due to it’s poor placement, thus falling back to placing the player at the beginning of the level.) [*]Fixed a segment near the intro where the player could get stuck between some barrels. [/list] [h1]Naar:[/h1] [list] [*]Fixed the respawning mechanic in a hard to reach area of the intro canyon. [*]Rafts should now stick to the water surface during rain rather than hovering above it. [/list] SPOILERS [spoiler] [h1]Akasha:[/h1] [list] [*]Added some extra collision at the final puzzle to prevent players from getting stuck after falling off a ledge. [/list] [/spoiler]