Patch Notes 2023-04-28

Updates continue! The largest things to pay attention to this patch are a fix for a bug that could cause save files to balloon in size - all data should be salvaged after an initial long load. As well as the addition of your current badge status being visible on the menu screen during a run. [b]Changelog 2023-04-28:[/b] [list] [*] Fix a specific curse pathway only ever adding 1 layer of curse despite allowing more. [*] Fix quest info displaying class intro text even when there wasn't a valid class in the quest. [*] Simulate Piercing Wand effect correctly. [*] Fix extremely rare nullref in island generator. [*] Make Pactmaker pacts display Piety Log when no other god is worshipped. [*] Fix petrification graphic modifying particle effects on targets. [*] Fix short rewinds getting stuck in the forward animation state. [*] Fix rewind forward audio loop getting stuck on after finishing a rewind. [*] Prevent animation canceling from bypassing the death popups and allowing players to move as ghosts. [*] Refine animation canceling to allow certain transitional animations not to be canceled. [*] Make all sources of dodge reroll dodge prediction, if active. [*] Fix issue with temporary dodge removing permanent dodge if it went above max. [*] Prevent compression seal from interacting with items with negative weight. [*] Add badge status display to pause menu during gameplay. [*] Fix edge case where players dealing damage before death protection saved them could not gain experience from kills. [*] Fix bug that could cause save file size to balloon, auto-salvage data. [/list]