A persistent sandbox world. No classes or levels. Train the skills you want for your own unique build. Player-driven trade, economy, and housing. Millions of crafting combinations. First-person immersive combat. Exploration. Bosses. Full loot, full PvP. The world of Nave is yours - who will you be?
Small hotfix to address the mount issues introduced in yesterday's patch.
[h3]Fixes[/h3]
[list]
[*] Fixed an issue where double tapping W when mounted would not move to max speed as intended.
[*] Fixed client sided issue with not showing the "Too heavy weapon debuff" while mounted.
[*] Fixed a couple of issues with items on the client.
[*] Fixed issue that made mounted weapons use the strength requirement calculation instead of the mounted strength requirement calculation.
[*] Slightly increased distance of spirit attacks.
[/list]