Patch Notes 2.0.0.27

Mortal Online 2

A persistent sandbox world. No classes or levels. Train the skills you want for your own unique build. Player-driven trade, economy, and housing. Millions of crafting combinations. First-person immersive combat. Exploration. Bosses. Full loot, full PvP. The world of Nave is yours - who will you be?

Small hotfix to address the mount issues introduced in yesterday's patch. [h3]Fixes[/h3] [list] [*] Fixed an issue where double tapping W when mounted would not move to max speed as intended. [*] Fixed client sided issue with not showing the "Too heavy weapon debuff" while mounted. [*] Fixed a couple of issues with items on the client. [*] Fixed issue that made mounted weapons use the strength requirement calculation instead of the mounted strength requirement calculation. [*] Slightly increased distance of spirit attacks. [/list]