Patch Notes 16th of September

EvilVEvil

Live out your ultimate vampire power fantasy as you carve, bite, and shoot a path through evil in this action-packed blood-thirsty co-op shooter.

Hi everyone, and thank you for playing EvilVEvil. It means the world to us <3! We have pushed a new patch today focused towards fixing crashes, improving stability and some overall tweaks. [b]Patch Notes: Animation:[/b] Fixed an issue where SMG animations were floating. [b]Tech & Stability: [/b] Fixed a rare crash while switching between levels. Jump can now be bound to any key. Increased stability for offline mode substantially. A lot of tweaks and improvements to lobby functionality. Fixed an issue when damage dealt by character abilities wasn't counted towards challenges. Added support of black list: blocked users can neither join your lobby nor communicate with you [b]Gameplay:[/b] Portals now have a delay after each objective is destroyed, as well as each objective getting a small health boost. Improvements and tweaks to ADS (Aim Down Sights). Improved how the Bone Gunner works.