Patch Notes 0.01

EvilVEvil

Live out your ultimate vampire power fantasy as you carve, bite, and shoot a path through evil in this action-packed blood-thirsty co-op shooter.

[img]{STEAM_CLAN_IMAGE}/44889451/d83b1ebbeaadc5a7fd7a5617a2b09d09003781f0.jpg[/img] First of all we want to say a huge thank you to everyone that participated in the first Closed Beta. We have been blown away by the kind words and great feedback. Your testing highlights a variety of issues and helps us tremendously to prioritize all the possible improvements that we strive for to make the game better. Here is a list of the fixes that we worked on to deliver you a better experience. [b]Tech:[/b] [list] [*] Improved GPU detection and possibility to define the used GPU in settings to tackle performance issues some players faced. If you are still experiencing performance issues please let us know [/list] [b]Core Gameplay:[/b] [list] [*] Feeding - first health tick comes in earlier now, also split the health gain in more ticks to speed up the average health gain towards the start of the feeding [*] Melee - increased range by 10% [*] Mashakas Gateway - made faster and more fluid, also added a small explosion on exit [/list] [img]{STEAM_CLAN_IMAGE}/44889451/87e54ec870e561980f9d94433568d49c74ed9333.gif[/img] [img]{STEAM_CLAN_IMAGE}/44889451/755107fcff66695b2b9486aaf240fbba6b3191dd.gif[/img] [b]Artifacts:[/b] [list] [*] Teleport - rebalanced explosion damage, now also adds a fire DoT to enemies [*] Blood reload - changed the reload to happen at the start of the feeding, not when you reach 100% health [*] Pyro - removed an unwanted legacy health buff that came with the artifact [*] Choke - bug fix with calculations [/list] [b]Levels:[/b] [list] [*] Cut the Cult - changed layout and scripting of the final fight in the second level and removed a potential softlock [/list] [b]Misc:[/b] [list] [*] Renamed “Extra 1” to “Mouse 4” + “Extra 2” to “Mouse 5” in the controls [*] Minor Text updates [*] Improvements to matchmaking [*] Fixed an array of bugs regarding weapon animations [*] Moved epilepsy warning to before intro [/list] Thank you again and good hunting! Make Persephida proud!