Patch Notes 11

[h1]Version Update: EchoFoxtrotCharlieSnorington[/h1] My new debugging tool was great, and color coded the map according to the supply mass IDs. I found out that when a supply unit moved, it could orphan large swaths of an old supply mass. These orphaned entries could make the AI think that a particular air drop was a valid move when it wasn't, and it would crash the game. Hopefully this will be the last version before the rule expansion that I'm planning comes out. However, if you find another bug, please let me know.