Patch Notes 1.4.9

Go to IT

Have you ever wanted to run your own software company? Go to IT is a business simulation game with a multitude of parameters to manage and meaningful choices to enjoy. Build your company and bring it to the top, surviving almost 30 years of software industry ups and downs.

Remember those traits that each employee has? Projects got them too! Some of the projects are poorly marketed and slightly affect your company’s popularity. Some projects are just poorly financed, but your employees are happier doing it. Lots of variability in terms of fitting projects and the team. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33756126/71f7ee34e59814ad432070b45fbb892c11d05d9a.png[/img] [list] [*] Save logic is removed. 1 slot = 1 walkthrough. You can’t save the game before the tough decision. Sorry, that’s life. [*] Notifications about crucial situations in the company will pop up. For now they mostly inform about the lack of money. [*] Names of the employees are generated basing on the ethnicity of the one. [*] New office logic. In order to move to a bigger office space, you need to pay its costs immediately. The smallest office doesn’t get downgraded if the company has no money to afford it. Instead, its upkeep cost is subtracted from the current amount of money, which results in negative money amount (bad sign for the company). [/list] [h1]Huge and small bugs fixed: [/h1] [list] [*] We’ve received a lot of complaints that game saves were broken and are impossible to recover. Now all of your saves should work just fine. Let us know if it’s not the case! [*] Employees don’t leave the company when they are on vacations or plan to go on vacation, allowing you to change their mind before they leave. [*] You can choose an option with no accessory on character appearance creation [/list] Stay tuned, speak out