Hey everyone! Happy Near year (old news I know), but it's a big day for us here!
Arcanium just launched on Netflix gaming for iOS and Android, for both phones and tablets! See the announcement here: https://twitter.com/PlaySupercombo/status/1483583388049096707?s=20
There was a lot to fix there and make it flexible for mobile, but we focus primarily on PC, and then push the changes into our mobile branches, so everything is consistent. We're excited to finally be able to push this patch, I know it's been a long time coming. We have eradicated a ton of bugs since our last update, and now that the mobile is out there, we are back on track to delivering the next batch of Heroes! So on with the list! Live Now...
[b]Patch Notes: 1/18/22 - 10.46[/b]
- Fixed Resolution dropdown and allow proper setting of chosen resolution instead of always defaulting back to 1920 x 1080.
- Showing Enemy Passives on enemies while setting your hero positions before a battle.
- Fixed issue with being unable to consistently place a minion potion in the left lane.
- Enemy Death Preview - If an enemy is going to die from a DOT or Minion at the end of a turn and before they can attack, their damage output will be reduced to 0, and the damage breakdown will show that they are "Killed" to help clarify the previews.
- Fixed and updated a ton of Language based issues for all languages, especially Thai and Arabic.
- Zora's Longsight once again works for all ranged cards, both attack and ally cards.
- Fixed Progress bar for completed quests and achievements.
- Fixed an issue where the game would auto save and be reloadable if you lost the run.
- Fixed the Claim Reward button from appearing or disappearing on Reloading a saved game.
- Fixed Arcana cards not tracking achievement progress.
- Backpack acknowledges + cards when limiting how many you can add to deck to the max of 3.
- Showing the true reward at the end of a "Travel" quest in the quest entry.
- Broad Sword now affects the entire first card instead of just the first hit of a multistrike.
- If a hero has no heirloom but all artifact slots full, the heirloom will no longer show as full in the quick equip buttons.
- Fixed enemy Soul Leech which would result in an almost un-killable enemy from too much lifesteal.
- Crowd Control (CC) abilities once again are reflected in the end of battle and end of run details.
- Fixed some issues with enemies casting their ULT card and then being Interrupted from a player card, causing them to sometimes fail to recast that ULT card on the next turn.
- Clicking on an enemy and viewing their profile during the run will now show their true health throughout the course of the run, as it does increase depending on how far you are in the run.
- Fixed Jade Oracle from interfering with hero passives.
- Brought back Run History (takes a little time to load all the history entries).
- Fixed Potion of Lucidity not redrawing after discarding your hand.
- Fixed Purse Snatcher passive to only affect damage to the players health, not shields.
- Quick Equip under each card is now changeable when picking rewards.
- Fixed Cripple from not doubling the health when it fades away properly, was adding doubled health on top of existing health lol.
- Fixed some minions from not properly registering in the battle history.
- Fixed Overrun from not refunding AP on kill
- Fixed Haste being transferrable / dispellable.
- Replacing a Minion with Expire will trigger the Expire condition now.
- Fixed a lot of cards that still restores team AP to restore hero AP.
- Fixed vile effluvium which was missing the Sundered card.
- Fixed Overload from not refreshing card costs in hand, specifically Mozebus' Evocation Ult.
- Added VFX now when using a Potion.
- Fixed Serrated Shiv when used with Mozebus and his Overload mechanic.
- Fixed the Old Sand Witch event from showing and allowing duplication of Legendary abilities.
- Changed Corrupted Sap passive to only acknowledge direct damage.
- Countless other tiny bugs and issues... with more to come!
[b]Next up:[/b]
Carrion, Celeste and Bjorn will be the next three heroes coming out around March, together in a huge content patch. 40 New Artifacts and 40 Neutral abilities will be added as well. If you want to keep in touch with the development in the game, don't forget to join us on Discord at: discord.gg/Arcanium