We hope you've had a chance to check out the big quest update we launched last week. We've been watching your feedback roll in so today we're bringing you a patch which includes a variety of bug fixes, gameplay improvements and other goodies.
As always, thanks to our community for your continued support and feedback! Keep the comments rolling in and make sure to take a look at the notes below to see what's been updated today:
Siege turrets now do 5x damage to shields specifically, and can be buffed by raider's stones, for up to 25x damage to shields
Structures now visually report damage for added siege clarity
Minor adjustments to boss caves to prevent unintended behaviors
Reduced raider stone activation time from 6 hours to 4 hours due to popular demand
Reduced "hasty hare" sprint multiplier due to popular demand, should also spawn more reliably