Patch notes 0.9.13p

Don't Die In The West 🤠

Don’t Die in the West is an open-world cowboy-life RPG for 1-4 players. Start a new life on the prairie, explore the frontier, and build a ranch of your own. As you avenge the untimely demise of your uncle, will you become a heroic cowboy or a notorious outlaw?

Howdy, cowpokes! We have a new patch out that should fix some of the existing issues. Here's a list of all the changes coming with Patch [b]0.9.13p[/b]: [list] [*] Fixed NPCs getting stuck when trying to navigate doors and gates, resulting in them having door slamming competitions day and night. [*] Adjusted turn speed on almost all animals [*] Added new animations when equipping and holding tools and torches [*] Tweaked quest and ledger tracking UI [*] Tweaked waterfall splash particle colors and visuals [*] Ladders and ropes are highlightable [*] Reduced camera shake from… certain explosions [*] Tweaked some colors on character customization [*] Improved visuals on certain UI elements [*] Tweaked fonts on the main menu [*] Added leaf-blowing effect to Nayatis mountain [*] A secret area of the mine was hard to get back from, resulting in many players plummeting to their deaths - hopefully, it’s now easier to get back with your spoils! [*] Fixed a few holes in the minimap [*] Added more resources to the world, including branches and stones [*] Fixed an issue where you needed recipes from Belleville in order to build the hangbridge to Belleville, making it impossible to actually get to Belleville in order to get the recipe needed to get to Belleville (etc.) [/list]