Patch Notes 0.8.514

Wild West Online

Welcome to the emergent open world, Wild West-themed action PVP online game featuring non stop players vs player battles, world exploration, resource gathering, and much, much more.

The following are the changelog for the patch 0.8.514 [h1]EXISTING FEATURES BALANCING AND CHANGES[/h1] [list] [*]Added random reward drop at player’s death. [*]Added XP bonus on a kill. [*]The Travelling Gun Salesman now appears two times per week near the Post Office and Train Station in a Stone Creek town. When he is available he’ll be clearly marked by an icon on the map. [*]Reduced the costs of multiple items, including gun Oiling Kits, Bandages, tonics, and more. [*]Multiple balancing changes to the in-game economy, prices, etc. [*]Added more durability to deployable barricades. [*]Added more weapons for sale to the Generic gun vendors in town. [*]Added more loot in Camps and Farm’s, including crafting resources, wood, etc. [*]Rebalanced Loot Camps chests spawns to make it more even, and raise the chances of getting cosmetic items like cabin tokens, gun mod kits, etc. [/list] [h1]QUALITY OF LIFE IMPROVEMENTS[/h1] [list] [*]Fixes to respawn locations around town for the Town Capture Events. [*]Improved UI related to the Town Capture Events. [*]Map automatically closes when you teleport to an Event. [*]Horse icon is displayed more prominently now. [/list] [h1]BUG FIXES[/h1] [list] [*]Fixed odd body colors appearing on some user character configurations. [*]Fixed bug that prevented the Hat Box from actually providing hats. [*]Fixed bug that sometimes teleported you across the map after re-login. You should spawn in close proximity to the place you were at when you last logged off. [*]Fixed Physx related crash that would occur when there were too many ragdolls present. [*]Fixed multiple network related crashes on logout. [*]Fixed around 24 system related crashes. [*]Fixed crash that would occur when there were multiple horses around the same area. [/list] [h1]WHAT WE’RE WORKING ON RIGHT NOW[/h1] Below are critical items that we’re working on right now. While they weren’t fully tested for this current patch, we do expect them to be addressed in the next patch or two. [list] [*]Removing “sold out” items from the store. Stores now only show items that are actually available to be sold. [*]Improving Town Capture Events. We’re changing locations and layouts of the Faction Camps, making them more “camping” prone. [*]Factions balancing. All servers are more balanced right now, and we’re working on a Town Capture balancing that will help prevent scenarios where there are 20 players from one faction and 5 players from the other, causing an obvious one sided advantage. [*]Adding more Wood spawns. As a temporary solution we’ve added Wood spawns in Camps and Farms. [*]We’re adding better PVP rewards. In addition, to getting small amounts of XP, you’ll also receive random loot from killing players, which you can sell to vendors for cash. [*]Adjustments are being made to the Quests, making them easier to complete on low levels, as well as offering better rewards on higher levels. [*]Plantations: For the time being, we’re removing the purchasing of cosmetic decorations using the TN from the game and making all decorations available to all players. All players who have already purchased decorations will be refunded the TN spent. In the near future changes to the plantations will be introduced. Please keep an eye out for future post on that. [/list]