Donāt Die in the West is an open-world cowboy-life RPG for 1-4 players. Start a new life on the prairie, explore the frontier, and build a ranch of your own. As you avenge the untimely demise of your uncle, will you become a heroic cowboy or a notorious outlaw?
Howdy, y'all! š¤
We've fixed some more bugs and made a few adjustments to the gameplay based on your feedback.
Looking forward to hearing your thoughts! š
Patch notes [b]0.8.20p[/b]
[list]
[*] Adjusted durability for all axes, pickaxes, and shovels
[*] Rebalanced damage for slingshots and revolvers
[*] Rebalanced health for several enemies: Bandits, Coyotes, GritCorp PyroTechs, and Workers
[*] Updated tiers for some destructible objects
[*] Improved navigation data for NPCs
[*] Moved "stubbles" in character creator to its own toggle
[*] James Dawson respawns faster
[*] Updated some collisions for world bounds
[*] Included ground in map rendering
[*] Rearranged intro flow
[*] Improved visuals for some construction elements
[*] Updated dialogues regarding Prickly Beer
[*] NPCs can now climb up ladders
[*] Fixed an issue where torches would clip through ceilings and be visible on the floors above
[*] Fixed an issue where quest descriptions would overlap in the UI
[*] Fixed an issue where some world elements would not load
[*] Fixed some issues with NPC acts in Belleville
[*] Fixed an issue where enemies chasing you were able to see you through walls
[*] Fixed an issue with some trees in the homestead having duplicates inside of them
[*] Fixed an issue where the backpack icon on the inventory button would sometimes be missing
[*] Fixed an issue where the Tumbleville saloon owner would sometimes be impatiently walking back and forth in the saloon
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