Patch Notes 0.3.0

Hello from Hoochoo Game Studios! [h2]Major Updates[/h2] [h3]40+ New Artifacts Added[/h3] [img]{STEAM_CLAN_IMAGE}/45096904/112d2f5cb2de4430d300d3ae78c1ecffefbcfdcb.png[/img] Based on the feedback we’ve received since the early access launch, we’ve decided to add a large number of [b]artifacts[/b]. These additions aim to improve the following aspects of the game: [list] [*] Provide a wider range of victory plans and playstyles [*] Offer more ways for your team to grow stronger [*] Enhance the utilization of existing keywords (poison, bleed, stealth, etc.) [/list] This large-scale addition was a challenging choice for both development and balancing, but we’re delighted to bring you a much richer experience. We have adjusted it so that an artifact is unlocked every time a curse is cleared. [h3]Final Boss "The Oak" Reworked[/h3] [b]The Oak[/b] was intended to be the ultimate challenge in early access, but its current skill set and unit usage up to stage 7 made it less threatening. We’ve reworked its skills and associated units to make the stage much more challenging and enjoyable. [img]{STEAM_CLAN_IMAGE}/45096904/84c6cdc980589a671df1e3a3363dc80cbddf0922.gif[/img] [h3]New Components[/h3] [list] [*] New skill “The Pale Elf” - Void of Life - Dead-Card Pile - Condense [*] New crown “Flask Crown” [/list] [h2]Minor Updates[/h2] [h3]System Changes[/h3] [list] [*] Fixed damage indicators have been added to some skills. Fixed damage ignores fortitude and evasion and is applied directly to the enemy. [*] Some artifacts will no longer appear at stages that are too high or too low. [/list] [h3]Ally Changes[/h3] [list] [*] The charm duration of “Lurer Peacock” has been reduced. [/list] [h3]Artifact Changes[/h3] [list] [*] The effect of the artifact “Gold Flag” has been changed. [*] The effect of the artifact “Delicious Cheese” has been changed. [*] The artifact “Sandbag” now deals damage equal to the attack power of the “Stormer Mole.” [*] The artifact “Snail Shell” has been changed from a boss artifact to a rare artifact. [*] The effect of the artifact “Bubbles” has been changed. [*] The mana gained from the artifact “Flute” has been reduced. [*] The effect of the artifact “Chestplate” has been changed. [/list] [h3]Skill Changes[/h3] [list] [*] The cost of “Pale Follower” has been reduced. [*] The health consumed and increased by “Infusion” has been reduced. [*] The mechanics of the card “Buffer” have been reworked. [*] The range increase provided by “Standstill” has been improved. [*] “Rage” now deals fixed damage, and its additional scaling has been removed. [*] The effect of “Wind Blast” has been changed. [*] The cost of “Violent Shadow” has been reduced. [*] The cost of “Trap of the Dead” has been reduced. [*] “Trap of the Dead” and “Curse of the Dead” now affect areas. [*] The mana provided by “Unearth” has been increased, and it now has an exhaust effect. [*] “Desperate Charge” now deals fixed damage, but its damage has been reduced. [*] The attack power increase from “Last Stand” has been reduced. [/list] [h3]Bug Fixes[/h3] [list] [*] Fixed an issue where the exclusive artifact “Spoon” for the “Brave Baby Pig” was applied multiple times when continuing a game. [*] Fixed an issue where the “Plant a Mine” skill created Fungus Mines that could remain on the field indefinitely. [*] Fixed overlapping death triggers [*] Fixed an issue where the artifact “Shovel” did not work properly. [*] Multiple issues related to ally group HP bars have been resolved. [*] Option save files are now excluded from Cloud Save. [*] Fixed an issue where the game could not be launched if the save file was corrupted. [/list]