Hello from Hoochoo Game Studios!
[h2]Major Updates[/h2]
[h3]40+ New Artifacts Added[/h3]
[img]{STEAM_CLAN_IMAGE}/45096904/112d2f5cb2de4430d300d3ae78c1ecffefbcfdcb.png[/img]
Based on the feedback we’ve received since the early access launch, we’ve decided to add a large number of [b]artifacts[/b]. These additions aim to improve the following aspects of the game:
[list]
[*] Provide a wider range of victory plans and playstyles
[*] Offer more ways for your team to grow stronger
[*] Enhance the utilization of existing keywords (poison, bleed, stealth, etc.)
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This large-scale addition was a challenging choice for both development and balancing, but we’re delighted to bring you a much richer experience. We have adjusted it so that an artifact is unlocked every time a curse is cleared.
[h3]Final Boss "The Oak" Reworked[/h3]
[b]The Oak[/b] was intended to be the ultimate challenge in early access, but its current skill set and unit usage up to stage 7 made it less threatening. We’ve reworked its skills and associated units to make the stage much more challenging and enjoyable.
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[h3]New Components[/h3]
[list]
[*] New skill “The Pale Elf”
- Void of Life
- Dead-Card Pile
- Condense
[*] New crown “Flask Crown”
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[h2]Minor Updates[/h2]
[h3]System Changes[/h3]
[list]
[*] Fixed damage indicators have been added to some skills. Fixed damage ignores fortitude and evasion and is applied directly to the enemy.
[*] Some artifacts will no longer appear at stages that are too high or too low.
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[h3]Ally Changes[/h3]
[list]
[*] The charm duration of “Lurer Peacock” has been reduced.
[/list]
[h3]Artifact Changes[/h3]
[list]
[*] The effect of the artifact “Gold Flag” has been changed.
[*] The effect of the artifact “Delicious Cheese” has been changed.
[*] The artifact “Sandbag” now deals damage equal to the attack power of the “Stormer Mole.”
[*] The artifact “Snail Shell” has been changed from a boss artifact to a rare artifact.
[*] The effect of the artifact “Bubbles” has been changed.
[*] The mana gained from the artifact “Flute” has been reduced.
[*] The effect of the artifact “Chestplate” has been changed.
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[h3]Skill Changes[/h3]
[list]
[*] The cost of “Pale Follower” has been reduced.
[*] The health consumed and increased by “Infusion” has been reduced.
[*] The mechanics of the card “Buffer” have been reworked.
[*] The range increase provided by “Standstill” has been improved.
[*] “Rage” now deals fixed damage, and its additional scaling has been removed.
[*] The effect of “Wind Blast” has been changed.
[*] The cost of “Violent Shadow” has been reduced.
[*] The cost of “Trap of the Dead” has been reduced.
[*] “Trap of the Dead” and “Curse of the Dead” now affect areas.
[*] The mana provided by “Unearth” has been increased, and it now has an exhaust effect.
[*] “Desperate Charge” now deals fixed damage, but its damage has been reduced.
[*] The attack power increase from “Last Stand” has been reduced.
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[h3]Bug Fixes[/h3]
[list]
[*] Fixed an issue where the exclusive artifact “Spoon” for the “Brave Baby Pig” was applied multiple times when continuing a game.
[*] Fixed an issue where the “Plant a Mine” skill created Fungus Mines that could remain on the field indefinitely.
[*] Fixed overlapping death triggers
[*] Fixed an issue where the artifact “Shovel” did not work properly.
[*] Multiple issues related to ally group HP bars have been resolved.
[*] Option save files are now excluded from Cloud Save.
[*] Fixed an issue where the game could not be launched if the save file was corrupted.
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