Forest Heroes combines tower defense with roguelike deck building. Enjoy intense battles and diverse strategies with simple controls!
[b][h1]Patch Notes[/h1][/b]
[h2]🎲 Reroll Added[/h2]
[img]{STEAM_CLAN_IMAGE}/45096904/c1b9f945c84d245cc2222b7e0ee0715f57570977.gif[/img]
Players can now reroll using Calm when they don’t find desired artifacts, allies, or skills in certain node events.
Affected nodes include:
[list]
[*]Seed the Creator
[*]Yoradi the Teacher
[*]Vanneka the Poacher
[/list]
[h2]🐿️ Squirrel and Raccoon Improvements[/h2]
Base stats of squirrels and raccoons have been improved, along with additional and upgraded specific artifacts.
[list]
[*]3 new squirrel-specific artifacts added
[*]Raccoon-specific artifact stats improved
[/list]
[h2]🧚♀️ Elf-Specific Artifacts and New Artifacts Added[/h2]
Artifacts have been added, including ones that enhance the unique characteristics of each elf.
[img]{STEAM_CLAN_IMAGE}/45096904/c7d2e18f941c65b0cc43fcb16450148275142052.png[/img]
[h2]🎮 Stage Difficulty Adjustments[/h2]
Overall stage difficulty has been improved.
[h2]⚙️ Changes[/h2]
Here are some of the changes:
[list]
[*]New enemy [b]Shootwig[/b] added
[*]Mole Poop Crown: Now spawns units instead of summoning only melee units
[*]Squirrel: Attack speed changed to [b]fast[/b]
[*]Lemming: Attack damage reduced
[*]Phoenix-specific artifact effect updated
[*]Apple Bomb: Damage increased
[*]Apple Pie: Thorn effect increased
[*]New artifacts added:
[list]
[*]Angry Acorn
[*]Unripe Acorn
[*]Three Acorns
[*]Bone Club
[*]Punched Coin
[*]Heart Drawing
[*]Wooden Chair
[*]Club
[*]Headless Doll
[*]Giant Truffle
[*]Shovel
[*]Leather Pouch
[*]Umbrella
[/list]
[/list]
[h2]🔧 Fixes[/h2]
[list]
[*]Respawn UI now displays the Mushtower health reduction when reviving elves.
[*]Indicators added to new node events unlocked by advancing curse stages.
[/list]
[h2]🐞 Bug Fixes[/h2]
[list]
[*]Fixed an issue where Old Elf's skills "Finger Snap" and "Whistle" could fail to trigger properly when used immediately after ally cards.
[*]Fixed an issue where quickly playing skill cards in succession could result in ignored skill usage.
[*]Fixed an issue where Old Elf's skill "Bless" did not remove certain harmful effects.
[*]Fixed an issue where identical node events could appear on both sides.
[*]Fixed an issue where focus did not shift to the ally area during 8th stage boss UI focus transitions.
[/list]