Soar the skies in Aloft, the co-op sandbox survival game set in a world of floating islands. Build any island into a skyship, your home in the clouds. Find lost knowledge, cure the fungal corruption, and brave the hurricane to restore the ecosystem.
[h3]Added Features[/h3]
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[*] Added a prompt when interacting with an untamed animal on an unhealthy island.
[*] Added the option to hide or reveal the Room Code in both the lobby and the pause menu.
[*] Shipwreck crates are destroyable using an axe, they give wood.
[*] Cave vines are destroyable with a sickle, but they give no resources.
[*] Island progression has been made more exciting: added Knowledge Stones, Anchors, Hidden Chests, Island Restoration rewards, and Lost Pages.
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[h3]Bug Fixed[/h3]
[list]
[*] Fixed an issue that caused a hang/freeze when a player hosted a multiplayer lobby, went back without starting, then started a single player game.
[*] Potential fix*/Added log for circumstances where objects would be missing in multiplayer.
[*] Potential fix*/Added log for circumstances where the save file would get corrupted.
[*] General cleanup of the save folder, no more recursive “_backup” folders.
[*] Players are now prevented from creating a character named “nul” which would cause a lot of windows-related problems.
[*] Fixed an issue where trees wouldn’t be properly synchronised while being chopped down outside of the visual range of a client.
[*] Removed the plank VFX when picking up hay stacks.
[*] Removed the plank SFX made when picking up hay stacks.
[*] Fixed a bug where the introduction tutorial would skip important steps.
[*] Fixed some missing localization (animal inspection on unhealthy islands).
[*] Removed the animal requirement for Island Restoration.
[*] Removed granary and garlic from the demo.
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