PATCH NOTES 0.2.1.10

Aloft

Soar the skies in Aloft, the co-op sandbox survival game set in a world of floating islands. Build any island into a skyship, your home in the clouds. Find lost knowledge, cure the fungal corruption, and brave the hurricane to restore the ecosystem.

[h3]Added Features[/h3] [list] [*] Added a prompt when interacting with an untamed animal on an unhealthy island. [*] Added the option to hide or reveal the Room Code in both the lobby and the pause menu. [*] Shipwreck crates are destroyable using an axe, they give wood. [*] Cave vines are destroyable with a sickle, but they give no resources. [*] Island progression has been made more exciting: added Knowledge Stones, Anchors, Hidden Chests, Island Restoration rewards, and Lost Pages. [/list] [h3]Bug Fixed[/h3] [list] [*] Fixed an issue that caused a hang/freeze when a player hosted a multiplayer lobby, went back without starting, then started a single player game. [*] Potential fix*/Added log for circumstances where objects would be missing in multiplayer. [*] Potential fix*/Added log for circumstances where the save file would get corrupted. [*] General cleanup of the save folder, no more recursive “_backup” folders. [*] Players are now prevented from creating a character named “nul” which would cause a lot of windows-related problems. [*] Fixed an issue where trees wouldn’t be properly synchronised while being chopped down outside of the visual range of a client. [*] Removed the plank VFX when picking up hay stacks. [*] Removed the plank SFX made when picking up hay stacks. [*] Fixed a bug where the introduction tutorial would skip important steps. [*] Fixed some missing localization (animal inspection on unhealthy islands). [*] Removed the animal requirement for Island Restoration. [*] Removed granary and garlic from the demo. [/list]