Begin your monster-taming journey in Kādomon: Hyper Auto Battlers Prologue. Fight, collect, upgrade and evolve Kādomon to build your ultimate team in this prologue version of Kādomon: Hyper Auto Battlers. Experience the brand-new features, mechanics and Kādomon for the first time.
Hey everyone, we've added a few more updated to the game. Thanks for all your feedback so far!
[h3][b]General Gameplay Adjustments [/b][/h3]
- All units have received adjustments to their base stats, according to their Role and Rarity - increasing unit variety across the board.
- Shockka's Passive will now activate when Any Ally ahead is hit, rather than also activating for Allies behind.
- Turtort's Super has had it's required Charge reduced from 31 to 17.
-Sardien's Passive now grants less Attack and Fast - 1/2/3 for both, rather than 2/4/8 and 1/2/4 respectively.
-When unsheltering an Ally on Faint, Turtort now grants said ally 1/2/3 Fortitude.
- 'Overgrowth' and 'Flower Field' Field Effects now grant Kadomon Max Heath.
- 'Rock Solid' Field Effect now reduces 2 incoming damage, rather than 5.
- 'Weird Tome' Field Effect now grants 2 bonus Gold, rather than 5.
[h3][b]Misc. [/b][/h3]
- The setup screen Bench now displays 6 open slots, rather than an empty bench - resolving issues with card switching.
- Temporary removed the ability to replace units by hovering.
- Screen Resolution should now save correctly in the settings menu.
- Reverted change from 0.1.4 regarding skipping Items and Field Effects, they can now be skipped again.
[h3][b]Bug Fixes [/b][/h3]
- Corrected an issue where values on attacks would not reset to zero after first usage.
- Units will no longer continuously respawn when opening UI during a Random Event.