Sprint on the walls with a unique 2D movement, flowing seamlessly into fast-paced acrobatic combat as you tear through an army invading your capital city, in this action-platformer roguelite installment in the Prince of Persia series.
Hi everyone,
Thank you for your patience, the hotfix is finally here!
[b]Menu/UI[/b]
[list]
[*] Fixed an issue that caused potions counter, buffs counter and energy values to stop displaying
[*] Fixed an issue with the skill tree menu that caused glimmers to still be spent when pressing the jump key with the menu closed
[*] Fixed an issue with the skill tree menu sometimes not highlighting properly the perks purchased
[*] Fixed an issue with the Awakening menu not displaying properly
[/list]
[b]Weapons/Medallions[/b]
[list]
[*] Fixed Royal Sword only hitting one enemy at a time
[*] Fixed Slayer dealing critical hits on protective auras
[*] Fixed an issue that caused the attack input to become unresponsive after breaking a weapon
[*] Fixed a soft lock when using weapons' special attack on a water slide
[*] Fixed Pyromaniac medallion not applying fire
[/list]
[b]Gameplay[/b]
[list]
[*] Fixed an issue with fall damage being lower than intended
[*] Fixed a soft lock that could happen in Baatar's final room
[*] Fixed an issue that caused some perks to duplicate upon resuming a save
[/list]
[b]Audio[/b]
[list]
[*] Fixed an issue with teleporters' SFX volume
[*] Polished a bunch of SFX and audio cues
[/list]
[b]Text[/b]
[list]
[*] Polished Chinese Localization
[/list]
Cheers,
XYZ & EE
(yes, Matt is still on his vacation!)