[h2]Changes[/h2]
[olist]
[*] Changed all enemies except bosses to apply different levels of chance when choosing to perform a range attack. This will cause the enemies to pause for 1-3 seconds before attempting another range attack.
[*] Changed the way Big Chests spawn Gold. From now on they will only spawn one Gold a piece but the Gold values will be roughly the same if not in some cases more Gold than before.
[*] Added a new skill "Charged Debris". This unlocks once you invest into "Rock Toss".
[*] Changed the way inventory is sorted. It now sorts all items into their rarity first and then sorts those by level.
[*] Added an option to disable Gold particles from spawning in the advanced settings menu. This should save you from frames in Endless mode.
[/olist]