Patch 5.3.8.1 (Co-op Improvments)

Here comes a new update with a bunch of improvements and bug fixes but most importantly: [list] [*] The ability to Usurp for the second player [*] And fixing a bug with the mighty kick which makes kicking enemies into traps a much more viable strategy in combat (see details in patch notes). [/list] Also as we are getting closer to that special time of the year, we are working on a special holiday update with some surprises in store, but more on that later ːsteamhappyː [b]Co op improvements and bug fixes[/b] [list] [*] Second player can usurp enemies [*] Fixed - Bug where second player would not get GP on killing enemies [*] Fixed - Bug where freeze spell would not work in co op mode. [*] Bigger player icons with different colors to so players can easier identify themselves on the map in co op mode [*] Fixed - Bug where enemies would slow down on usurping but second player would not. Now there is no slow down when usurping in co op mode. [*] Fixed - Bug where background elements would occasionally disappear in co op mode. [*] Fixed - Bug where split screen would remain active after returning from game to main menu [*] Fixed - Bug where second player would come back to HUB without losing their body [/list] [b]Other Improvements and bug fixes [/b] [list] [*] Fixed - Bug where enemy was not thrown in the direction of players kick. Now their throw in the same direction which makes kicking enemies into traps a much more viable strategy in combat [*] Fixed - Text for Luck in the skill upgrade menu was out of bound. [*] Higher poise damage for Axe. Axe heavy attacks can stagger big enemies now. [*] Chance of chest explosions are reduced and replaced by GP drops. [*] Main and pause menu button improvements. [/list]