[b]Balancing[/b]
* Until February 15th, the following is active: All new/old characters that have not seraphed (are mortal/x0) will have exp boost x2 until level 70! All characters that are x1 seraph, will always have 50% more exp until level 70! Characters at or above x2 reborn/seraph, will not have any boost.
* Island 2 and island 3 exp increased.
* Pet damage has been increased.
* All bows now shoot the same distance.
* Assassin range is increased and all assassin weapons shoot the same distance.
* Dogs, chicken, cat are now kill'able and they all drops pets.
* Experience from all Vanguards are increased (1 unique raid that exist on all islands).
* Rebalanced some stuff.
[b]Improvements[/b]
* Will send player join events cross server.* Buff spells active on yourself will sort itself so it shows the one with the lowest time at the top.
* Buff spells active on yourself should no longer shake when walking.
* Improved reborn buttons so they can be clicked even if windows font zoom is wrong.
* Removed NPC spawn RNG since you can now see then they spawn upon entering the map.
* Monster list is now sorted alphabetically.
[b]Fixes[/b]
* Fixed so market items show the unique boosts such as damage percentage etc..
* Fixed so you can apply +1 skill point to an item through item upgrades.
* Fixed an issue with party accept.
* Fixed issue where level text did not update when leveling up.
* Fixed issue where defence percentage was always active if you had the item in your inventory.