Dev Log #20: Improvements & Fixes

[b]Balancing[/b] * Boosted the EXP slightly on The Ancient King. * Buffed the "spawning bosses from quest on i5" with more EXP and easier loot. * Spell Entangle boosted from 3.5sec to 4.5sec. * Skill counterattack is buffed to also do +1 return damage per point. * i5 monsters now drop critical potions instead of serious potions. * Cape of Soulstealer rebalanced, and some other items are slightly as well. * Added a minimum PVP damage between 5-10 dmg. * All daily quest rewards have been increased a lot. * Made it slightly easier to get skills on +0 items. [b]Improvements[/b] * It will now always say in the chat what you dropped if killed by a monster. * Adjusted the bonus part of items in the inventory so that more text fits. (Sometimes before text could appear outside if the item had too many boosts.) * The check damage monster can no longer be included in the daily quest. * You can now only upgrade an item every 10seconds. [b]Fixes[/b] * Fixed so exhaustion works as planned. * Fixed so battle royale works on the US (none pvp) server. * An issue that could sometime happen when upgrading a +0 item should be fixed. * Fixed the text rutten to rotten ;)