Crossroads Inn, a real-time management sim, unfolds in Delcrys' unique fantasy realm. Construct and oversee your inn, delight traveling heroes, and achieve renowned status for your services across the kingdom.
Hello friends.
[h3]To briefly outline the state, a recent patch was released with a bunch of upgrades and a promised DLC - Booze and Liquor for owners of the season pass. And after that there was a quick hot fix, supported with your feedback and responses pointing out some snags.[/h3]
Moreover, we mentioned earlier that issues regarding Act III were really tricky, required sharp cuts and, simply saying, more time to execute fixing. That was the sole reason for dividing it into two parts.
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More to the point. Today, time has come to announce the release of the second part, hopefully bringing you more good than before. Main focus was obviously on the Act III, however we have some additional patch notes to proclaim, related to the some general issues.
[h3]Have a look at patch notes:
[/h3]
[list]
[*] Fixed several issues regarding Act III
[list]
[*] Blocked the option to switch to a different path mid-quest.
[*] Fixed many broken dialogues leading to a dead end.
[*] The ending of the Baron’s path is now fixed.
[*] Fixed text not fitting in task window for many quests.
[*] Fixed triggering and the content of the drunk Martyn’s dialogue.
[*] Fixed multiple ‘Conversation’ buttons present when right-clicked on Ganis.
[*] Fixed multiple subtasks when partnering up with fractions.
[/list]
[*] Fixed the issue of cutscene playback speed relating to in-game speed.
[*] Wells are working properly again for Sandbox and Campaign excluding Act 0.
[*] Fixed an issue where servants weren’t able to pick up dirty mugs and plates from tables.
[/list]
A note:
Please, be aware that this patch requires you to start a new game or load a save not older than the very end of Act II.
We are aware that some issues mentioned by you are still not fixed, but we wanted to release fixed Act III as soon as possible because it was previously unplayable due to ongoing work on it.
Known issues:
[list]
[*] Seers fraction quest - you have to right-click on Martyn and choose ‘Conversation’ to talk to him and progress.
[*] Dishwashers do not show the number of objects they store.
[*] Well not working in Act 0.
[*] Issue of servers not serving food and drinks still does occasionally happen. During our testing, it happened once per many, many saves.
[/list]
There’s no need to mention you can bring us your feedback on how the game works for you right now. We know that, even though the game is being fixed pretty often, we can count on you!
Klabater team,