Command the seas in Maelstrom! Engage in fast-paced naval battles with powerful warships and colossal sea monsters. Customize your fleet and dominate the Abyssal Ocean. Are you ruthless enough to survive?
[h2]General[/h2]
[list]
[*] Undertow can now appear as a bot
[*] AI blinded by Blinding Fog will hold fire
[*] Goblin Raider and Armor Galleon now drops their boon immediately upon death instead of with a random delay of up to 1s. Windcatcher Skiff already did this.
[*] When quitting Gauntlet mode early, score screen will now display
[*] Using Greavus' ability should not traps yourself
[*] Grinner and Morte's Critical Damage Resistance now calculates correctly
[*] Grinner's Critical Chance now calculates correctly
[*] Ledd's Ramming Resistance now calculates correctly
[*] Corrected a number of typos
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[h2]Balance Changes[/h2]
[*] Ledd's Reflection Array is now 50/100% reflection but reflects all armor/hull damage
[*] Ledd's Blast Vants increased to 250/500 range
[*] Ledd's ability CD increased to 35 seconds
[*] Anvil's torpedo homing turn rate and acceleration increased slightly (we over-corrected with previous nerf)
[*] Brick's Concussive Charge increased to 2/4/6 seconds
[*] Morrigan's Phoenix projectile no longer incorrectly ignores armor (Damage over time effect still damages Hull directly)
[*] Fade's Curse of Rot damage bonus reduced to 8/16/24%
[*] Fade's Dark Expanse range increased to 150/300
[*] Morte's Listless increased to 2/4/6 seconds
[*] Bloodfin's Vengeance gives -50% reload instead of -60% reload when triggered
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