Patch 3.2.0:
- You now gain about 20% more gold on average from units and spells in the cave challenge (reduced variance by raising the minimum gold that you can get).
- Nerfed the following enemies in cave (less will spawn of them on average):
Shard Souls, Brutes, Dwarf Warriors, Centaurs, Fish Priests, Ogres, Golems, Pyromancers, Frost Giants, Griffins, Elder Dragon, Forest Dragon.
- Rogue Rats are now added to the pool of enemies from round 10, instead of being possible to get from round 1.