Patch 3.1

Storms 2

Storms 2 combines action, progression, and loot, with generated worlds to explore. Character and loot choices change up the game as you try to survive.

[h3][b]Graphic Updates[/b][/h3] • Added outlines for enemies • Improved cursor • Main Menu background • Character creation screen • Character customization screen • Full menu background • Added more skins and fixed skin bugs • Made minor visual adjustments to the skill tree • Adjusted the cutscenes • Added beards and hair • Updated some environment graphics • Buffed the skill “Sound” [h3][b]Balancing[/b][/h3] • Agility now has less effect on movement and attack speed and also adds a chance to dodge. • Increased overall enemy damage • Reduced enemy levels • Reduced enemy spawn rate • Modified deadlands to be Ice instead of Fire • Storms now crush in Act 3. • Lowered durability damage • Buffed the first rock boss • Decreased chance of bosses dropping gems and runes from 6% to 2.5% • Made dungeon enemies tougher • Made dungeon enemies guarding the chests more abundant and powerful. • Made repairing items more expensive; attributes now count towards cost [h3][b]Features[/b][/h3] • Added a fortress in Act2 • Added quest prompts • Adjusted the quest screen to be clearer • Added names for enemies • Armorer now displays gold cost and options • Enhanced the storms. • Added a simple loading screen • You can now revive via paying a fee • The armorer can now repair individual items • Improved overall performance • Added fire minions around the first fire boss [h3][b]Bug Fixing[/b][/h3] • Fixed a bug with dungeon enemies not dealing damage • Fixed a bug with changing skins on the character creator • Fixed bugs with player beards and hair • Fixed ends of dungeons not having colliders • Fixed a bug where music would not play in dungeons • Fixed a bug with melee enemies not dealing damage • Fixed a bug with respawning and animations • Fixed elemental indicators on enemies • Fixed a bug with certain monsters spawning after teleporting • Fixed bugs with skills on the skill tree displaying as purchased with +1 to those skills • Fixed a bug with the skill “Multishot” • Fixed bows being held backwards • You can no longer use bows while shapeshifted • Shrunk the buttons on the skill swapping screen to fit • Fixed bugs with mercenaries equipping gear • Fixed bugs with item drops