Patch 2.1.0 Features, balance changes and bug fixes

Bopl Battle

A couch/online game where you battle your friends with unique and wild abilities. There are many choices such as a shrink ray, creating black holes, stopping time and attaching a rocket engine to the stage to send it flying. Choose a combination that synergizes well to win the round!

Patch 2.1.0 New features, balance changed and bug fixes! You may have to restart steam to get it to update! Make sure you aren't playing with someone on 2.0.XX because it will lead to issues! Slimes can now eat other slimes if they are much larger (relatively) -Revive nerfs: Respawn particle speed 40 -> 30 Revive point is now always forced into level bounds A respawning player can now be attacked during the spawn animation -Invisible players can now see themselves when playing online. -Invisibility duration 10s -> 5s. -Smoke is now a smoke grenade, thrown in the same way as a normal grenade. -Smoke clouds per grenade 3 -> 4 -activated engines now detonates smoke -You can now place up to 4 engines without removing the previous one (letting you place several engines during timestop) -Drill can now correctly be gusted -Fixed a bug when dying far away from your revive point, resulting in various types of weirdness, including hovering unkillable players. -blink gunning a player will no longer move them inside of a platform -Players will no longer sometimes fall through a platform if they are inside of it -Spiking on a platform that was just destroyed, will no longer lead to an error ending the round. -Throw now counts as an offensive ability (for achievements) -The "Noice" achievement will no longer be granted to everyone in the online lobby -Surviving for a long time on orbital maps, will no longer lead to platforms teleporting around. -Mines will now arm during time stop, for the player who did the time stop (though they won't chase) -growth/shrink ray should no longer continue during timestop (considered keeping this bug in the game, but there were some situations where it negatively affected the game) -Lowered the mass of some small platforms that were way too heavy -You can no longer get achievements by watching replays -Added 2 new achievements