Patch 1.8.1.0

Hollow Island

Shape your own destiny: Explore, dig for riches, fish, grow crops, cook food, brew and sell potions, expand your property, fight monsters, build camps and hoard your treasures!

- The three latest armour were not visible on mannequins. - 1.1 ice dagger were dropped, which was annoying and confusing. This will no longer happen. - All coin values which are none integers (because of said bug) will be rounded up when you load a character. - Correct sprite for the Grand Pyromancer mask when placed on mannequin. - Correct minimap-position when in Area B5. - Musketballs that are both piercing and have a special attack (like venom or reducing armour), will now do both. - Amulet of Unending should no longer sometimes gradually decrease your total armour. - A crash related to missing surfaces should now be gone also. - You don't get the "Discovered lava" achievement when discovering ice. - The game should no longer occasionally freeze when fighting sandworms. - Two crashes related to fighting sandworms should no longer occur. - Crashes related to the spider caves should no longer occur either. - A few more fixes and some balancing. Now, [b]important[/b]: There might still be some unforseen issues with this patch because of a large update in the game engine I made this game in. If this happens to you - please let me know! In the mean time, the previously stable version can be reverted back to by right clicking on the game in your library, Properties -> Betas-> select "previously stable". As always, thank you very much for all your feedback, kind words and fair critisism! Lots of love and best wishes//Mattias PS: I gave this patch a little higher priority than perhaps it deserves, but I figured I would reach more people this way so you guys know what's up.