Shape your own destiny: Explore, dig for riches, fish, grow crops, cook food, brew and sell potions, expand your property, fight monsters, build camps and hoard your treasures!
- The three latest armour were not visible on mannequins.
- 1.1 ice dagger were dropped, which was annoying and confusing. This will no longer happen.
- All coin values which are none integers (because of said bug) will be rounded up when you load a character.
- Correct sprite for the Grand Pyromancer mask when placed on mannequin.
- Correct minimap-position when in Area B5.
- Musketballs that are both piercing and have a special attack (like venom or reducing armour), will now do both.
- Amulet of Unending should no longer sometimes gradually decrease your total armour.
- A crash related to missing surfaces should now be gone also.
- You don't get the "Discovered lava" achievement when discovering ice.
- The game should no longer occasionally freeze when fighting sandworms.
- Two crashes related to fighting sandworms should no longer occur.
- Crashes related to the spider caves should no longer occur either.
- A few more fixes and some balancing.
Now, [b]important[/b]: There might still be some unforseen issues with this patch because of a large update in the game engine I made this game in. If this happens to you - please let me know! In the mean time, the previously stable version can be reverted back to by right clicking on the game in your library, Properties -> Betas-> select "previously stable".
As always, thank you very much for all your feedback, kind words and fair critisism!
Lots of love and best wishes//Mattias
PS: I gave this patch a little higher priority than perhaps it deserves, but I figured I would reach more people this way so you guys know what's up.