Patch 1.6.2 released!

Brick Rigs

Build your own vehicles or download one of the more than 200,000 creations already uploaded to the Workshop and experience the dynamic driving and destruction physics of Brick Rigs!

Patch 1.6.2 is now live on the main branch with the following changes: UI: [list] [*] Fixed match settings in host menu not being divided into categories [*] Added option to only allow public Workshop items to be spawned as an alternative to whitelists [*] Added context menu to chat messages, which allows kicking as well as viewing the associated vehicle in the Steam overlay [*] Added chat notification for attempted and failed vehicle spawns (useful to identify vehicles that crashed the server) [*] Fixed clients always seeing themselves as dead on the scoreboard [/list] Editor: [list] [*] Manually entered brick location and rotation should not change after committing the move anymore [*] Fixed dead zone in brick rotation at around 90° of pitch [*] Reworked editor move mirroring to prevent floating point errors from accumulating and bricks not being recognized as mirrored anymore [*] Increased tolerance for detecting mirrored bricks [*] Fixed crash when copying output channel bricks [*] Leave the original brick selected when mirror copying if mirror mode is enabled [/list] Misc: [list] [*] Fixed issues with config exporting and importing, causing the vehicle whitelist not being saved correctly for example [*] Fixed heat seeking projectiles targeting the own vehicle [*] Improved handling of corrupt vehicle files, should now output an error instead half loading, freezing or crashing [/list]