Patch 1.4.8.3

[h2]Changelog:[/h2] [h3]Quality Of Life[/h3] [list] [*] [QOL] Add Gate State indicator to gate widgets [*] [QOL] Improved Queue Display for Ships and Training field [*] [QOL] Added queue display to shipyard [*] [QOL] Add unit type selection on double click[/list] [h3]Features[/h3][list] [*] [F] Enemy AI Ship now attack shore buildings (if they can't land) [*] [F] Enemy AI Wandering ships now collect floating resources[/list] [h3]Bugfixes[/h3][list] [*] [Bug] Fix for blessings not properly refreshing after load [*] [Bug] Add save support for unit order queue [*] [Bug] Fix naval unit info tooltip data display [*] [Bug] Fix issues in “Of the reckonings campaign” [*] [Bug] Fix for recruitment queue showing units from other buildings in some cases [*] [Bug] Fixes for quests in campaign “Woodswoman” [*] [Bug] Fix for player building colors in campaign [*] [Bug] Fix for shipyard spawned units overlap each other [*] [Bug] Fix Woodcutters not refreshing area after Freya’s blessing [*] [Bug] Fix for naval unit collision issues after sinking [*] [Bug] Fix for Minimap objects not refreshing properly in some cases [*] [Bug] Fix for player clan icon display after load [*] [Bug] Fix jarls tournament interface [*] [Bug] Fix for granary not refreshing farms properly in winter [*] [Bug] Multiple save game fixes [/list] Yours truly, [b]Paranoid Interactive[/b]