Patch 1.4.1 is ready for you!

Grounded

The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?

[h1]Bug Fixes / Changes[/h1] [h2]Major Fixes:[/h2] [list][*] Players no longer respawn with a dark screen for 3 seconds after dying to a boss and respawning in Single player. [*] Creatures involved in base attacks or Waft Emitter attacks no longer freeze up for clients when arriving. [*] Boss shout attacks and Wasp Drone shouts in New Game+ no longer trigger infusion AOE attacks on anything their shout hits. [*] Milk Molar upgrades for clients properly carry over when activating New Game+. [*] Bases no longer load in with some structures incorrectly noting that they are supporting the entire base. [*] Fixed the Microsoft Account login screen incorrectly showing the wrong environment error (fixed in prior hot fix build).[/list] [h2]Changes:[/h2] [list][*] Increased damage reduction amount for the random trinket status effect “+Damage Resist” from 10% to 50%. [*] You can activate text chat via the gamepad on consoles.[/list] [h2]Optimizations:[/h2] [list][*] Improved performance across the game in general. [*] Improved performance when playing in Multiplayer mode. [*] Reduced memory usage across the game. [*] Playgrounds with lots of links will run with better performance when in Play mode. [*] Improved rendering performance inside interior spaces on lower settings.[/list] [h2]Crash Fixes:[/h2] [list][*] Fixed crash that could occur sometimes after looting a dead pet and an autosave triggers. [*] Fixed crash that could occur when completing a conversation. [*] Fixed crash that could occur when a client rejoins a game where their last saved data was while they were knocked out. [*] Fixed crash that could occur when a client loads into a yard with bases built. [*] Fixed crashes that could occur randomly during playthroughs.[/list] [h2]Other Bug Fixes:[/h2] [list][*] Voice Chat settings properly reapply after closing and reopening the game. [*] Loading a game while in the Pond Lab no longer shows an underwater effect onscreen. [*] A few pieces of the oak lab roots no longer pop out at a short distance on Low settings. [*] Lighting properly transitions if a defense event is active. [*] Pond lab cutscene properly works for clients who are far away when the cutscene activates. [*] Duplicating infused weapons properly copy over the random effect. [*] Improved water quality on low settings. [*] Clients no longer get a Raw Science notification immediately on join. [*] Siren lights near the Black Anthill boss fight properly animate when in view.[/list]