Patch 1.3 Out Now

Dark Sky

Dark Sky is a narrative RPG deckbuilder that features tactical combat and a branching card upgrade system. Assemble your party, customize your deck, and harness powerful synergies to master strategic battles as you unravel the mystery behind a planetary catastrophe.

Hey everyone, We’re excited to bring you a new update for Dark Sky with Patch 1.3! The team is incredibly grateful for all your support and feedback. We’re still working on a few things, but here’s what’s new in this patch: [h3]Bug Fixes[/h3] [list] [*] Fixed an issue with the tutorial index appearing behind the pause menu when opened during combat. [*] Fixed being able to place more than three characters during character placement. [*] Fixed an issue where the Pulsing Orb could block projectiles and linear attacks. [*] Fixed the Pulsing Orb gaining resources from upgrades when hitting another Pulsing Orb. [*] Resolved text size issues on the card shop title. [*] Fixed skill point text not localizing correctly. [*] Fixed text size issues on card names. [*] Fixed text size issues on the “Delete File” popup in the load game menu. [*] Fixed text size issues on the “Invalid Loadouts” popup in the collection menu. [*] Fixed text size issues on the “Preview Upgrades” popup in the card shop menu. [*] Fixed the ability to buy respec cards with a gamepad when they shouldn’t be available. [*] Fixed an issue where music would completely stop when going to Moros after the Brit and Grit encounter. [*] Fixed the Mending Mesh VFX appearing behind units.[/list] [h3]Updates[/h3] [list] [*] Added targeting indicators for player targeting. [*] Improved loot asset scale and collision mechanics. [*] Updated the card art for Defense Matrix. [/list] That’s all for Patch 1.3! The team is continuing to track and update things, so please let us know if there’s anything else you’d like to share. - Dark Sky Team