The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?
[h1]Bug Fixes / Changes[/h1]
[img]{STEAM_CLAN_IMAGE}/36885361/c32b9c39242a027603fdee9129069fe5c7b4e9bd.png[/img]
[h3]Major Fixes:[/h3]
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[*] Weapons will equip after your attack animation completes if you trigger an equip action mid-attack.
[*] You can build on the Baseball again.
[*] Sizzle rate in the BBQ Spill is no longer being applied multiple times causing the rate to increase extremely fast.
[*] Fixed issue where the client would not be allowed to build in locations that had a building that was removed.
[*] You can eat off of the Campfire again.
[*] The Fan in Playgrounds works more reliably when placed on the ground.
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[h3]Changes:[/h3]
[list]
[*] Lowered Sour Battle Axe damage by 10%.
[*] Health and Safety Badge only life steals on Combo Finishers.
[*] Creature Spawner Gizmo for Playgrounds changes it's spawn radius based on the creature size and number of creatures spawned.
[list]
[*] This lowers the spawn radius in most cases.
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[h3]Crash Fixes:[/h3]
[list]
[*] Fixed client various crashes in Playgrounds.
[*] Fixed crash that could occur during the Drink Water or Build a Lean-to quest.
[*] Fixed crash that could occur when hitting the "Copy" action when not in range of an object to copy.
[*] Fixed crashes related to projectiles and attacks.
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[h3]Other Bug Fixes:[/h3]
[list]
[*] Don't show unreleased test recipes in Design Mode in the Crafting screen.
[*] Unique items can be trashed in Design mode.
[*] Using the "Building Menu" hot key in Design mode will not say "Building Disabled" if you have the Buildings custom game option turned off.
[*] Publishing a Playground from a Shared World will no longer attempt to create a Local Shared Copy of that Playground.
[*] Updating a Playground from a Shared World will no longer create a new Playground and code while hiding the previous published version.
[*] Published Playgrounds from a Shared World will no longer show as a Shared World Backup Save.
[*] Downloading a Design Copy of a Published Playground for a Shared World will save the copy under a new playthrough ID since only one primary save can exist per Shared World.
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