Patch 1.3.1 is Now Available!

Grounded

The world is a vast, beautiful and dangerous place – especially when you have been shrunk to the size of an ant. Can you thrive alongside the hordes of giant insects, fighting to survive the perils of the backyard?

[h1]Bug Fixes / Changes[/h1] [img]{STEAM_CLAN_IMAGE}/36885361/c32b9c39242a027603fdee9129069fe5c7b4e9bd.png[/img] [h3]Major Fixes:[/h3] [list] [*] Weapons will equip after your attack animation completes if you trigger an equip action mid-attack. [*] You can build on the Baseball again. [*] Sizzle rate in the BBQ Spill is no longer being applied multiple times causing the rate to increase extremely fast. [*] Fixed issue where the client would not be allowed to build in locations that had a building that was removed. [*] You can eat off of the Campfire again. [*] The Fan in Playgrounds works more reliably when placed on the ground. [/list] [h3]Changes:[/h3] [list] [*] Lowered Sour Battle Axe damage by 10%. [*] Health and Safety Badge only life steals on Combo Finishers. [*] Creature Spawner Gizmo for Playgrounds changes it's spawn radius based on the creature size and number of creatures spawned. [list] [*] This lowers the spawn radius in most cases. [/list][/list] [h3]Crash Fixes:[/h3] [list] [*] Fixed client various crashes in Playgrounds. [*] Fixed crash that could occur during the Drink Water or Build a Lean-to quest. [*] Fixed crash that could occur when hitting the "Copy" action when not in range of an object to copy. [*] Fixed crashes related to projectiles and attacks. [/list] [h3]Other Bug Fixes:[/h3] [list] [*] Don't show unreleased test recipes in Design Mode in the Crafting screen. [*] Unique items can be trashed in Design mode. [*] Using the "Building Menu" hot key in Design mode will not say "Building Disabled" if you have the Buildings custom game option turned off. [*] Publishing a Playground from a Shared World will no longer attempt to create a Local Shared Copy of that Playground. [*] Updating a Playground from a Shared World will no longer create a new Playground and code while hiding the previous published version. [*] Published Playgrounds from a Shared World will no longer show as a Shared World Backup Save. [*] Downloading a Design Copy of a Published Playground for a Shared World will save the copy under a new playthrough ID since only one primary save can exist per Shared World. [/list]