The rogue-like dungeon crawler where you're a billiard ball! Push monster balls into holes or traps in randomly generated levels. Stack up countless game-changing items to create broken builds. Find combos to create your own synergies and customize your playstyle. Rack and Slay!
There were a couple hotfixes over the past couple of days that I'm summarizing below in addition to a few smaller tweaks that I just patched. Thanks for the continued feedback and reviews everyone! <3
[h2]Patch notes (v1.23)[/h2]
[list][*]In the Boom Town challenge, you can now only be damaged once per TNT crate (even if you're caught in multiple of its explosions at the same time).
[*]Added option to turn off (un-)fast-forwarding via mouse aim button (speedrunners rejoice).
[*]Added options to specify the mouse-wheel aim adjust sensitivity.
[*]Fixed Boss Rush challenge starting with one more shot than it should.
[*]Fixed last TNT crate in a turn sometimes not exploding due to a race condition.[/list]