Patch 1.2.69

Space Wreck

The biggest little RPG in the world. Post-apocalyptic retro space adventure with an extreme focus on role-playing and replayability. Inch wide, miles deep - intentionally short yet surprisingly deep.

This update is mainly about a performance fix for certain players. If you have encountered a drastic slow-down in heavily populated game areas (e.g. Kurbads, Sepikoda), this *may* improve things. But, also included is a set of tiny bugfixes or improvements: [list] [*] Fix [i]windowed mode[/i] and store it per machine not cloud settings. [*] Character shouts float over darkness. [*] Increase container peak font size. [*] Increase settings menu selector size [*] Notify the player with the text log and sound when automatically using the screwdriver. [*] When hovering over vents, show a caption with a size description. [*] Fix the lying terminal. [*] Fix potential crash in dialogue attack. [*] Shuttles now fly with doors closed. [*] When pressing the CONTINUE button in the menu right after completing the game, load the last autosave. And not crash. [/list] Meanwhile, we're continuing work on the release version of the game and will follow up with new information soon. Cheers!