The biggest little RPG in the world. Post-apocalyptic retro space adventure with an extreme focus on role-playing and replayability. Inch wide, miles deep - intentionally short yet surprisingly deep.
This update is mainly about a performance fix for certain players.
If you have encountered a drastic slow-down in heavily populated game areas (e.g. Kurbads, Sepikoda), this *may* improve things.
But, also included is a set of tiny bugfixes or improvements:
[list]
[*] Fix [i]windowed mode[/i] and store it per machine not cloud settings.
[*] Character shouts float over darkness.
[*] Increase container peak font size.
[*] Increase settings menu selector size
[*] Notify the player with the text log and sound when automatically using the screwdriver.
[*] When hovering over vents, show a caption with a size description.
[*] Fix the lying terminal.
[*] Fix potential crash in dialogue attack.
[*] Shuttles now fly with doors closed.
[*] When pressing the CONTINUE button in the menu right after completing the game, load the last autosave. And not crash.
[/list]
Meanwhile, we're continuing work on the release version of the game and will follow up with new information soon.
Cheers!