š¹ Puny humans have entered your domain and think they can chase you out of it ā prove them wrong. Use your fiery breath and incredible agility to defend your Cathedral for as long as possible and let this fast-paced, arcade, endless arena FPS transport you back to the 90s! š¹
[i]Hey Monsters, this is Giorgio.
We have started to work on major content updates (such as maps and game modes have started), therefore fixes for this weekly patch are in a smaller number compared to the previous ones, but nevertheless, here we are with a new changelog - this time is based mostly on balancing. The patch will be live in approximately 2 hours.
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[h1]CHANGELOG[/h1]
[u][b][BALANCING][/b][/u]
[list]
[*] Killing doves now awards 4 points per dove killed
[*] Doves' attacks now deliver slightly increased damages to the player
[*] Monster's primary attack is now slightly faster but the projectiles are slightly affected by gravity
[*] Monster's shotgun-like attack now shoots a higher number of projectiles with a slightly bigger spread
[*] Monster's fireball attack power cost and buffer time have been slightly increased
[*] Max chest freeze time is now shorter (20 to 16 seconds)
[/list]
[u][b][FIXES][/b][/u]
[list]
[*] Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience
[/list]