Patch 1.2.00 | Longer / Shorter Days settings!

Everafter Falls

Rediscover the simple life. Farm, fish, forge and fight to restore the peace in an all-new farming adventure. Features split-screen coop, a helpful pet, automated drones, resourceful pixies, a card-eating progression system, and dangerous dungeons to delve into!

Hey Farmers, We have been listening to the feedback and suggestions and Ou has constructed a new patch that includes crafting that will pull from any chest 2 tiles all around, longer/shorter days settings, tracking NPC from the map, and more! We’re sorry for the construction noise that you may have heard during the night in [i]Everafter Falls[/i] while working on the next patch. [h2]Full Patch Notes[/h2] [h3]QOL[/h3] [list] [*] Can now craft from any chests 2 tiles all around (up 25 chests) [*] Added settings for longer/slower days between in 25% increments up to 200% [*] Track NPC - you can mark an NPC from the map and a guide arrow will guide you towards them [*] (PC VERSION) Can now revert save file to 1 day before in save slot selection [*] Can no longer sell or recycle unread letters [*] Can now switch to hard mode at any time, not limited to just start of game [*] When feeding favorite food to animal, the produce they give will bounce out towards you so they are longer stuck in unreachable places [*] Harvesting from crops and berry bushes will bounce towards you so they don’t get stuck behind the bush [/list] [h3]Gameplay[/h3] [list] [*] New Wall Mirror item purchasable from Cid’s allowing you to restyle your character [*] Increased pixie guardian prizes 2 more level for really late game goals - 400 and 500 targets [*] Pixie blessings now give bonus to all players (co-op). [*] Pixie blessings will give bonus regardless of whether they are following you or placed into replica treehouse [/list] [h3]Backend[/h3] [list] [*] Re-wrote spawning player and pet code to hopefully address issues with freezing on area change for consoles [/list] [h3]Balance[/h3] [list] [*] Reduce damage of final boss [*] Reduce damage of enemies on hard mode by 15% [*] Add 1.6 second delay after entering dungeon room before enemies can attack to prevent instant death on entering room. [*] Cooking mini game with black pigeon reward adjusted target to 12 (from 16) [*] Further ease to complete late game collections, increase rare spawn rates. [/list] [h3]Bugs[/h3] [list] [*] Red and Blue morning glory, star flower, now fixed in seed creator [*] Can no longer sell or recycle letters with attachments [*] Zulufruit seeds now plantable in greenhouse [*] Maxing out pet training could cause card to be skipped in print shop instead of displaying “Max eatable” [*] Jewelry table now dyeable [*] Animals were still producing goods when below 60 Happiness [*] Skip tutorial button is now disabled during the last step as it was causing input freeze when canceling while your pet action is being canceled [*] 2P mode, fixed both players got duplicate item if you stood really close to each other. [*] Pew pew and amulet plus now correctly restock daily. [*] Fixed Black Alpaca not being placeable in nest slot/duping [*] Fixed UI issue where if the first ingredient isn’t found when crafting from chets, all ingredients show up as not present [*] Fixed some letters with attachments were still being able to be recycled/sold [*] Fixed holding down mouse button near character would not trigger second backslash, reducing overall attack speed slightly [*] Fixed issue where once you entered the pause menu, holding down mouse button would no longer auto-attack [*] Fixed strange bugs where grass and other things were not interactable [*] Fixed not being able to donate beyond 300 pixies [*] Fishing fruit trees outside of farm and using Everberry Juice on trees outside of farm not absorbing the fruit now fixed [*] Can now pick up mirror [*] If spooklets catch you while selecting pixie blessing, you will be able to return and select it again (fixed potentially losing the card/blessing) [*] Fixed TP out of a previously completed dungeon will mess up the UI in TP map portal rooms the next day. [*] Fixed items not meant to be dyeable showing message to dye and then stealing dye [*] Fixed not being able to pull up items using fishing rod in some instances [*] Fixed issue where items might bug out if dragging 1 into max stack [*] Fixed black alpaca not dispensing black wool [*] Fixed Master Collection achievement count not matching collecting progress - game will now check the museum for the correct count at beginning of day for extra failsafe [*] Greenhouse issue - Invisible pixies and fish (fish tank) in greenhouse fixed [*] Addressed possible freeze in critter generation for extra luck roll causing game not to load at start of day [*] Pixie Terrarium UI not showing selection/becoming impossible to navigate using a controller. [*] Fixed having waterbolt level at a total of 13 will bug out print a card screen [*] Fixed 2P mode, if card choice came up while second player fishing, second player was unable to select card [/list]