Dark Sky is a narrative RPG deckbuilder that features tactical combat and a branching card upgrade system. Assemble your party, customize your deck, and harness powerful synergies to master strategic battles as you unravel the mystery behind a planetary catastrophe.
Hey everyone,
Thank you all for an incredible first couple of weeks with Dark Sky! We’ve really enjoyed seeing your builds and hearing about your experiences so far. We’re excited to release Patch 1.1 today on Steam! The team has been hard at work on numerous bug fixes, quality-of-life improvements, balancing adjustments, and more.
[h3]Patch Notes:[/h3]
[b]Bug Fixes:[/b]
[list]
[*] Fixed Static Overloads’ Tier 2 upgrade to deal the correct damage to Static Weak enemies.
[*] Solved an issue where death animation and hit animation play when characters are down
[*] Fixed Runsho Sustainer’s implosion not dealing damage if the attack had no targets to heal
[*] Fixed Pulsing Orb blocking combat when used on 8x speed
[*] Fixed Erus’ Terminus hitting fields that it was not highlighting
[*] Solved an issue where inspect button would sometimes not work when targeting a unit
[*] Fixed an issue where players were unable to use cards after selecting them using the mouse and then switching to controller
[*] Fixed an issue where the Alpha Deck is inaccessible using the controller in the collection menu
[*] Solved an issue where the ‘Load Game’ button does not function while in combat
[*] Solved an issue where range icons don’t reset when swapping out a range upgrade
[*] Fixed an incorrect ‘X’ button prompt is displayed during the ‘Downed Character’ tutorial
[*] Players can no longer use selected card in the background of the Discard pile window
[*] Fixed the tutorial index button not working during character placement
[*] Fixed an issue that sometimes prevented progression in Moros when using a controller
[*] Fixed a freeze issue when opening a menu during dialogue
[*] Fixed an issue where thee wrong card could be redrawn
[/list]
[b]Changes/Updates:[/b]
[list]
[*] Updated Support Fire to not target covers
[*] Updated Grit to use less block cards
[*] Added ability to remap collection menu buttons and autoplay button
[*] Updated scrolling speed for all audio options while using the controller
[*] Dualsense Edge support added
[/list]
These are the major updates in Patch 1.1 - but we aren’t done updating. Patch 1.2 is already being worked on and focuses on more fixes and will bring additional quality of life changes. If there is something you want to let us know about - head over to [url=https://discord.gg/avv33vfsve]our Discord[/url] or to the[url=https://steamcommunity.com/app/1454960/discussions/] Steam Discussions tab[/url].
-Dark Sky Team