Patch 1.1.0 - Day one bug fixes

Zapling Bygone

Zapling Bygone is a twisted metroidvania where you murder your foes and steal their abilities by wearing their skulls and absorbing their consciousness into your hive-mind.

[h3]These are pushed to the unstable branch for testing.[/h3] Will be added to the default branch in a few hours. [b]Fixed:[/b] [list] [*] Fixed text in the Damned Shame description. [*] The Protectors chase theme no longer loops forever. [*] Gates in the key challenge room no longer soft locks the character in place if they squish you. [*] Stopped the player from being able to go the wrong way during infection chase. [*] Renamed Moutain Path to Mountain Path. (Totally not a typo I swear.) [*] Fixed a weird pathing issue when entering Ratqueen Gardens from below. [*] Game completion percentage can now reach 100%. [*] Player can no longer move during certain sequences. (Sorry speedunners!) [/list] More fixes and polish are on the way. Enjoy! -edit- This is now on the main branch.