Set in a wholesome fairytale world, Fabledom is a laid-back City builder. Enjoy the growth of your settlement, interact with your neighbors and defend your kingdom from magical creatures. All to find true love and live happily ever after!
[img]{STEAM_CLAN_IMAGE}/43475873/e6d4c900e83379b62144cecbfe7b59b97c8ed15d.jpg[/img]
Hi Community,
Thank you for your love & support to Fabledom 1.0. Here are the patch notes 1.02.
[h2]Fixes[/h2]
[list]
[*] Fixed "blob" animation not applying to some objects
[*] Fixed loading a save during winter would result in strange shadow colors
[*] Fixed some materials would get overridden when loading during winter
[*] Fixed some material would get wrong settings on start
[*] Fixed small/large stone deposit/ not getting covered in snow
[*] Fixed ground tiles for plaza would have weird shadows
[*] Fixed fog shader hole when opaques overlap the fog material
[*] Fixed sometimes rain would never stop
[*] Fixed beanstalk would look "radioactive" during winter
[*] Fixed wood poles construction would float on buildings like the lighthouse
[*] Fixed maze garden using the wrong construction poles
[*] Fixed issue where The Dark Knight's second date would give negative relationship effect.
[*] Fixed issues where attacking dragon did no damage.
[*] Fixed some localization issues
[*] Added some missing text
[*] Fixed issue where fortification could go over 10 which caused several issues with troll camps (this fix will also fix saves that were broken by this)
[*] Fixed issue where Golden goose coop would not render positive area effect.
[*] Fixed so quest to unlock territories can't trigger during tutorial.
[*] Fixed trees not being affected by cloud shadows
[*] Fixed bob encounter not using unscaled time
[*] Fixed bob encounter not being affected by cloud shadows
[*] Fixed issue where hero would fall below map and not return (also fixed for saves where this already happened)
[*] Fixed issue with wicked witches' sister event
[*] Fixed a few issues that would freeze all workers
[*] Fixed issue where defeating dragon would not remove the active event.
[/list] [h2]Optimizations[/h2]
[list]
[*] Simplified world fog on low quality
[*] Removed variants from water shader
[*] Improved how some UI text is updated
[/list]
For feedback, bugs and suggestions, join our [url=https://discord.com/invite/EmThNMqc26]Discord[/url] and discuss with the developers!
Thank you and we wish you live happily ever after in the realm of Fabledom. ๐ฐ
https://store.steampowered.com/app/1651560/Fabledom/
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