Patch 1.0.7 : bug fixes and improvements

[b]Improvements[/b]: [list] [*] Idle caravans now count as idle villagers so you can use the hotkeys. [*] Caravans are now excluded from alt + drag. [*] Vithara units now have footprints. [/list] [b]Bug Fixes[/b]: [list] [*] Fixed the Bigger is Better achievement on PC. [*] Cycling through a selection now correctly goes to the next type in line. [*] Fixed an issue where some triceratops on the mountain passes map spawned tilted forward with their heads stuck in the ground. [*] Fixed an issue in the Power handler. [*] Fixed an issue where the meat visual could disappear from the meat objects dropped by hunted wild dinosaurs. [*] Fixed an issue where zombies would still spawn after Char died. [*] Fixed an issue where black lines were rendered on the terrain. [*] Solved a frame drop when hovering the camera above crystals. [*] Fixed an issue where zombies got stuck in the terrain. [*] Fixed a crash in the Terrain Grid system. [*] Fixed an issue when the AI chieftain dies in Regicide mode. [*] Fixed an issue where the Shrine on the Mountain Passes map could be captured without killing the Dinos. [/list]