Patch 0.8.25 - MEGA FIXES + no reset ultimate

One Room Dungeon

A roguelike team builder, auto-battler meets inventory management, where you are a little dungeon keeper who has to fit minions, artifacts, and items in a very tidy way in his tiny one-room dungeon to empower himself to protect the dungeon from the raiding adventurers.

Changes: * Ultimate effects will no longer reset after the battle. Fixes: * Golden Treasure bonus now correctly applies to sell amounts. * Fixed visual reset bug where items sometimes appeared out of the void. * Buying a frozen unit now properly removes frozen visuals. * Potions and consumables no longer disappear or become unusable when given directly to a unit from the shop. * Upgrading items to higher levels no longer incorrectly triggers the Evolution Spirit, which previously attempted to add health to items with no effect. * Items in the shop will no longer activate their effects while in the shop. * Earned gold is now consistently recorded. * Playtime on the result screen is now shown in real-time. * Dragging a unit with additional XP onto a level-one copy now correctly levels up the unit. * Dragging a level-two unit onto a level-one unit no longer incorrectly applies level-up bonuses twice. * Potions with no level-based benefits will start at the max level. * Speed no longer increases with upgrades. * Fixed multiple visual bugs with Space Friendship, including issues with hovering over certain units, such as the chest, which previously caused graphical glitches. * Limited potions now target correctly. * Speed on the pause screen will now reset properly. * Level-up potions now trigger ally level-up effects. Buffs & Nerfs: * Golden Treasure now provides a 30% bonus gold. * Bosses have been buffed.