Patch 0.7.0: Player Trade and QoL

CivIdle

CivIdle is an idle/incremental game that allows you to lead your own civilization through thousands of years from ancient times to the modern era. Expand your territory, explore a vast tech tree, build various wonders, and trade with global players: empire must grow and numbers must go up!

[h3]Gameplay[/h3] [list] [*] Natural wonders will no longer spawn on the edge of the map [*] Petra starts with 4h warp storage (up from 1h) [/list] [h3]Player Trade[/h3] [list] [*] Now you can place a new player trade using resources stored in ALL caravansaries (previously you can only use resources stored in the current caravansary) [*] Warehouse Caravansary Extension Mode: Allow warehouses adjacent to caravansaries to be included in player trading (unlocked by Physics, The Middile Age) [/list] [h3]Warehouse Enhancement[/h3] [list] [*] Managed Import for Warehouse and Caravansary: This building will automatically import resources produced within 2 tile range. Resource transports for this building cannot be manually changed. Max transport distance is capped to 2 (allowed range: 1 or 2) [*] Caravansary Extension Mode: warehouses adjacent to Caravansaries can be used for player trading [/list] [img]{STEAM_CLAN_IMAGE}/43106564/14d72e38f07cc2d3102e2213087504fbe50f81ad.png[/img] [h3]QoL[/h3] [list] [*] Add a gameplay option: "default building level" - all buildings will be constructed to this level by default [*] Add support for batch upgrade buildings [*] Increase the click area size of range widget [*] Building a wonder will no longer update last built building [*] Show Empire Value breakdown in building panel [*] Added a drop shadow to in-game text to enhance the readability [*] Allow applying a setting to the same building within 1/2/3/4/5 tile range [*] Allow showing a building's empire value on the map (Gameplay Options) [*] Allowing showing uncapped happiness in the resource bar (Gameplay Options) [*] Allowing excluding buildings that are turned off in the resource bar (Gameplay Options) [*] Allowing excluding buildings that have full storage in the resource bar (Gameplay Options) [*] Add a shortcut for sending an explorer (Vethon) [*] When showing upgrade cost, highlight resources that you don't have enough (Vethon) [*] Add "Fill All" when filling a player trade [/list] [img]{STEAM_CLAN_IMAGE}/43106564/6ff5b5793989c95a1c884c01f99666d201dac99e.gif[/img] [h3]Supporter Pack Benefit[/h3] [list] [*] Custom colors for name/tile [/list]