Patch 0.6.45

Death Must Die

Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.

[h2]Bugfixes[/h2] [The Sign of The Hydra:] Fixed [Frost Nova:] Playback speed beneffiting from Spell Speed 1.0 > 0.1 [Soulstealers:] Now tagged with Luck, allowing for Serendipity to appear Character sheet no longer displays negative pounce. Fixed bug with binding inputs to 'any key'. Fixed Dragon damage not scaling with summon bonuses. Fixed banishing leading to skipped levels (again...). Fixed 'The Summoner' losing track of damage after rarity upgrade. Fixed zero pull range not collecting gems even when right above them. Fixed black screen crash during map generation. Fixed divine shield not scaling with levels. Fixed revival/banish/reroll/alteration map object gifts not stacking. Fixed revivals not triggering sometimes. Fixed bug with campfire not appearing if you quit during your first run as the Sorceress. Fixed leftover enemies after boss leading to never-ending run. Fixed invalid skip/reroll/banish selection on gamepad. Fixed double map object interact. [h2]Audio[/h2] Added several missing map object sfx. [h2]Options[/h2] Added additional graphics options (blur/fullscreen recolor). @ Added more display options - exclusive fullscreen for windows, maximized window for macOS. @ Removed default arrow key binding (can now explicitly rebind to arrow keys in the Controls menu). [h2]General[/h2] @ Characters 3% Less Movement Penalty when attacking Rare/Epic/Mythic drop rates bonuses from Difficulty modifiers reduced by 25% for Minions Rare/Epic/Mythic drop rates bonuses from Difficulty modifiers reduced by 12% for Bosses Life regenerations nerfed by -33% @ Spell Speeds from items value +20% @ Pick up drops % added to Character sheet @ Difficulty modifiers movement speed bonuses -20% @ Boss stun status resistance 65% > 50% Added pick up drops to character sheet. Blessings Attack Damage for Melee Characters Buffed by ~30% Fates chance to spawn 22% > 27% Armor formula -17% effectiveness Evasion formula -14% effectiveness Projectile Count Damage Adjustment Formula modified cnt/(0.8+0.2*cnt) > cnt/(0.92+0.08*cnt) (Projectile count DPS increase weaker now) Projectile Pierce Damage Adjustment Formula modified pnc/(0.6+0.4*pnc) > pnc/(0.66+0.34*pnc) (Projectile pierce/bount DPS increase weaker now) [h2]Localization[/h2] @ Fixed invulnerability frames wrong timings in Dashes @ Damage calculation for Ranged character Projectile Count & Pierce adjusted @ Estimated damage calculation for Staves adjusted @ Fixed Distance Travelled displaying as negative on Lightning Bolt rarity upgrade @ Smite rounding error fixed [h2]Blessings Balance[/h2] [Justice:] - [Protection:] Armor +50% [Mort:] - [Ravens:] Damage -47% - [Necromancy:] Damage -39% - [Sickles:] Attack Damage percent values +10% - [Serendipity:] Luck bonus -30% - @ [Vampirism:] Lifesteal per hit 2 > 3 - [Lifelink:] Lifesteal 2% > 1% [Time:] - [The Summoner:] Bonus damage per minute -47% - [Deadlock:] Duration bonus -19% - @ [Gem High:] Max Stacks 350 > 300, Speeds per Stack 0.5% > 0.4%, Stack Duration -31% [Leigong:] - @ [Chain Lightning:] Damage +14% - [Lightning Orbs:] Damage -25% - [Lightning Bolt:] Damage +12% - [Brevity:] Spell Speeds -7% [Summer:] - [Flare:] Proc chance 60% > 40% (-33%) - @ [Gehenna:] Experience gain per instance of damage 0.004 > 0.03 [Krom:] - [Ranged War Chains:] Proc chance 11% > 8% [Fates:] - @ [Fury:] Total levels 5 > 3 (final values unchanged) - @ [Might:] Total levels 5 > 3 (final values unchanged) - [Critical Strike:] +60% More Value - [Elusion:] +50% More Value - [Vigor:] -20% Less Value - [Curiousity:] +20% More Value [h2]Map Object Balance[/h2] @ [Altar of Devotion:] Heals 10% > 8% @ [Dark Brazier:] Spell Damage 4% > 2.4% @ [Stone Brazier:] Spell Area 7% > 4% @ [Bronze Brazier:] Spell Duration 6% > 3.2% @ [War Totem:] Attack Damage 8% > 4.8% [h2]Character Balance[/h2] Kront Base Attack Speed -7% Kront Base Damage +7.5% [h2]Item Balance/Tweaks[/h2] Affix Gold Drops +100% effectiveness @ Affix Damage Striking Undamaged Foes +66% effectiveness @ Affix Item Passive Experience Gain -60% effectiveness @ Affix Experience Gain Multiplier -60% effectiveness [Jade Monke:] Buffed -12% > -18% Coin and Dice items can now only give Rerolls, no longer Banishes and/or Alterations Peg Tops only Banishes [i]-Changes prefixed with '@' were inspired by community feedback.[/i]