Patch 0.6.27

Death Must Die

Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.

[h2]Darkness[/h2] @ No Pick ups replaced with +35% Enemy Projectile Velocity @ No Heal replaced with +2 Elites & Bosses Projectile Count [Borrowed Time:] Boss Life increase 20% > 40% per level Enemies +16% More Damage Scaling from Difficulty Points [h2]Balance Tweaks[/h2] [h3]Map Objects[/h3] [Altar of Devotion:] Heals 3% > 10% [Dark Brazier:] Spell Damage 1.2% > 4% [Stone Brazier:] Spell Area 2% > 7% [Bronze Brazier:] Spell Duration 1.6% > 6% [War Totem:] Attack Damage 2.4% > 8% [h3]Heals[/h3] @ Heal pick up drops +50% @ Most game heals (regens, lifesteals, etc.) +50% @ Heal on level up Affix -50% Affix Value Cost [h3]Dashes[/h3] @ Dash blessing cooldowns 2.5 > 2.4 @ Dash default cooldowns 2.7 > 2.4 Vortex duration set to 0.72s; cooldown 2.5 > 2.4 [h3]Monsters[/h3] @ Vampire Lord % Resistance Increased (90% > 95%) @ Other Bosses % Resistance Increased (80% > 90%) @ Enemy attack speeds reduced by 3% @ Oozes reduced by 12 at minute 4 and 10 at minute 12 [h3]Other[/h3] Banish affix value cost 2 times less Pick up drops % affix increases tripled Cursed damage now scales 3x from spell damage bonuses Kront +12% Base Attack Speed, -12% Base Damage Armor formula buffed (+20% effectiveness), Evasion formula buffed (+15% effectiveness) Reprisal Percentages nerfed by 33% Luck effectiveness buffed by 20% [Flare:] Proc chance 40% > 60% [Lightning Orbs:] Explosion Delay 3.2s > 1.6s [Skadi:] Pick Up Drops Perk +200% > +1000% [The Sign of the Cosmos:] Proc chance per Status 4% > 6% [War Chains:] Proc chance +2% [Gem High:] Scaling 0.6% > 0.5%, Now Also Increases Attack & Spell Speeds, +0.4s Duration [Winter Dash:] Minimum damage increased by 4 [h2]Bugfixes[/h2] The Necromancer and Vampire Lord one shot kills removed Inventory prompts no longer preview actions that are invalid Leveling up while interacting with a map object no longer prevents the object's menu from appearing. Fixed lightning orb damage not being tracked in results. Fixed Summon-related crash. Library now unlocks if you have lore items in your stash as well (previously checked only backpack). Fixed bug with staying alive while at negative max health. Fixed gem high not giving attack speed bonus. Fixed bug with several achievements not syncing to steam. Fixed darkness-related achievements unlocking even when you lose. Fixed leftover blades when leveling up Krom's dash while dashing. Fixed level being skipped due to gods who's blessings have been entirely banished previously. Added placeholder icons for Numpad key binding. Fixed localization issues (War Pact; Ravens) -[i]Changes prefixed with '@' were inspired by community feedback.[/i]