[h1]Changes and additions[/h1]
[list]
[*] Significantly improved game optimization.
[*] Shots now penetrate to different depths.
[*] Fixed object collisions in enemy camps for units.
[*] Added more berry bushes from missions 3, 4, 5, and 6.
[*] Added warnings about an impending enemy attack in missions 3 and 6.
[*] The time in Mission 5 has been extended.
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Fixed: If the Berry Farm was destroyed and no berry bushes were planted in it, an error occurred.
[*] Fixed issues related to incorrect assignment of some statistics for units.
[*] Fixed: Unit shots could get stuck in the air.
[*] Fixed: In the game, an error occurred if the player upgraded the observation tower containing any unit.
[*] Fixed: If the player switched to build mode quickly while extracting resources, they could no longer switch to another mode.
[*] Fixed: Sometimes an error occurred if a worker was attacked while extracting resources and, after winning the fight, wanted to continue resource extraction.
[*] Fixed: If a unit was heading to a building that had been destroyed, an error occurred.
[*] Fixed: If a worker was heading to the Berry Farm and the player upgraded the Berry Farm at that moment, the worker could not enter the building or deliver the berries properly.
[*] Fixed: Enemy ranged units sometimes couldn't find the path and got stuck.
[/list]