Patch 0.5.5

[h1]Changes and additions[/h1] [list] [*] Significantly improved game optimization. [*] Shots now penetrate to different depths. [*] Fixed object collisions in enemy camps for units. [*] Added more berry bushes from missions 3, 4, 5, and 6. [*] Added warnings about an impending enemy attack in missions 3 and 6. [*] The time in Mission 5 has been extended. [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed: If the Berry Farm was destroyed and no berry bushes were planted in it, an error occurred. [*] Fixed issues related to incorrect assignment of some statistics for units. [*] Fixed: Unit shots could get stuck in the air. [*] Fixed: In the game, an error occurred if the player upgraded the observation tower containing any unit. [*] Fixed: If the player switched to build mode quickly while extracting resources, they could no longer switch to another mode. [*] Fixed: Sometimes an error occurred if a worker was attacked while extracting resources and, after winning the fight, wanted to continue resource extraction. [*] Fixed: If a unit was heading to a building that had been destroyed, an error occurred. [*] Fixed: If a worker was heading to the Berry Farm and the player upgraded the Berry Farm at that moment, the worker could not enter the building or deliver the berries properly. [*] Fixed: Enemy ranged units sometimes couldn't find the path and got stuck. [/list]