[h1]Bug Fixes[/h1]
[list]
[*] Errors that sometimes occurred during combat have been fixed.
[*] Fixed: Units (shooting) standing on towers sometimes didn't shoot at enemies.
[*] Fixed: If an Archer stood on a tower, detected an enemy, and didn't have arrows, they would continuously switch the held weapon.
[*] Fixed: If a unit died of hunger while inside a building, it still blocked space within.
[*] Fixed: Some enemy camps (in the 5th mission) gave improper rewards after their destruction.
[/list]