Patch 0.3.4

Pinhead Adventures

Play as Pinhead, and his pal, Orbo, as they swing, blast and grapple their way to victory against Zortan! Randomized level elements ensure that there are many ways through each level every playthrough! Almost everything can have variations in this thrilling action platformer! Big Purp is here!

A big update this week! We have been hard at work to bring The Zino into light! The Pinhead has had many improvements this past week, with the Spitter getting some much needed spit and polish! Pinhead Hit stun has been reworked for better hit response with the pinhead The pinhead now aims towards his targets with more accuracy Fixed an issue with the grapple animations You can no longer get stuck sliding on your back Flopping is now easier to control Will now trip when dead, reacting to the environment properly after being killed Physics object can now only hurt the player if they are moving in the direction towards the player Should be less likely to be hurt by objects moving away from the player Interacting has been slightly reworked Reworked sword swing; works similar to the gun where the swing is performed after the button is released. Air swing and slide swing are still on button pressed Holding the sword swing button for 0.5 seconds will now always start a sword charge, even without a sword swing prior Orbo Directing orbo while the shop is open will now only close the shop and not teleport Orbo Nests Nests have been made more reactive to damage Spitter Enemies now heal when in spit Spitter Spray attack will now spray spit clouds instead of spit balls, Spitter also has a new spraying effect Spitters have a new mid range attack: Triple Spit; When the Pinhead gets near the Spitter, it will spit a volley of 3 spit balls at the player Spitters have a new close range attack: Air Spit; When cornered by the player for a few seconds, the Spitter will flip over the player and fire a volley of 3 spit balls Spitters feet no longer collide with the players, should be less likely to pop the player into the air while attacking with the sword Fixed Spitter spit ball generation not pausing correctly Spitters should now try to relocate after each attack Spitters should be less likely to move around during their attacks Enemies Drops correctly spray out in a cone Menu Adjusted some visuals Visual Effects Spit effect have bubbles flow off the pinhead Honey effect leaves behind a trail of honey on the ground Sword hits create a small circle where the hit was The fallout effect will now attach to objects properly Orbo's mouth and stack collection effects have been updated Pinhead's slide smoke has been made smaller Estoria Replaced rubble in yellow tower, some pieces were invisible and colliding with the player The Zino is coming soon, so stay tuned and have your coin at the ready to win big! As always, feel free to follow us on [url=https://x.com/NeversoldInc]X[/url], [url=https://youtube.com/@neversoldinc?si=HreDnJP1y_8MyV5B]Youtube[/url], or [url=https://steamcommunity.com/app/2882840/discussions/]here [/url]on the Steam forums!