Patch 0.2.0 Clubs + EA

[h1]Brawl Clubs Are Here! Steam Early Access / Open Beta Tomorrow[/h1] Brawl Clubs are a social hangout where players can work together to climb the Clubs Ladder, earn additional prizes together & challenge each other to practice new decks / strategies. Brawl Clubs allow up to 50 members Each Week Brawl Clubs can work together to get Seals and earn Silver, Gold & Diamond Spins The Medal count of the Club are calculated together and then ranked on the Club Ladder Club members can quickly challenge each other, challenge the entire Club, text chat, voice chat and spectate other members This is version 1.0 of Brawl Clubs. We hope to add more features down the road. [h1]Progression Changes[/h1] We have slightly increased the Valor cost of cards. This will result in the increase of Card Pieces required to unlock a card. We have eliminated the Bronze Board entirely. It will now require 10 seals to unlock a Silver Spin. Conquest rewards have been increased. They have also been altered to remove the Bronze Spin. [h1]Gem Purchasing Enabled[/h1] You can now unlock all those awesome cosmetics, premium emotes, premium conquest entry (to get Conquest Coins to unlock the special edition content). You can also use Gems to increase the speed of content acquisition through the purchase of Big Brawls Boards. If you have been enjoying the game, "[i]help[/i]" us out and "[i]test[/i]" the use of Gems :) [h1]Wipe[/h1] This patch will be accompanied by a wipe. This will include matches played, Medals, decks, Conquests, cosmetics, and all card progress & ownership. In order to give fair value for the matches you have played so far in the beta we are awarding the following: [list][*]25 Valor per seal [*]75 valor per conquest win[/list] [b]General Changes[/b] [list][*]Removed the cooldown from units that jump over the river. They should now act more intelligently. If you notice any oddities in their behavior please report them.[/list] [b]Blazer reworked[/b] [list][*]Mana cost from 11 to 7 [*]Health from 2200 to 1150 [*]MS from Slow to Very Slow [*]Charge time from 4s to 3s [*]Damage from 800 to 100 [*]Attacks stun enemies for .5s and push them away with half the force of a Cyclone[/list] [b]Brawler Bomb[/b] [list][*]Mana cost from 12 to 11[/list] [b]Caprice[/b] [list][*]Now throws 3 bombs at nearby units after dashing across the middle river, dealing her attack damage to them[/list] [b]Earthquake Totem[/b] [list][*]Mana cost from 7 to 8 [*]Dmg from 250 to 225 [*]Stun Duration from 2s to 1.5s[/list] [b]Eclipse[/b] [list][*]Mana cost from 10 to 9 [*]Dmg from 3000 to 2500[/list] [b]Gargoyle Tower[/b] [list][*]Mana cost from 9 to 10 [*]Attack Range from 6.5 to 6 Tiles [*]Health from 2400 to 2000 [*]Dmg form 300 to 250[/list] [b]Krytos[/b] [list][*]Health from 5300 to 4900 [*]Can no longer be stunned [*]Can no longer be pushed[/list] [b]Petrify Totem[/b] [list][*]Mana cost from 8 to 9[/list] [b]Poison Totem[/b] [list][*]Mana cost from 7 to 6[/list] [b]Shank[/b] [list][*]Mana cost from 7 to 8[/list] [b]The Rat Pack[/b] [list][*]Mana cost from 16 to 14[/list] [b]Witches[/b] [list][*]Base dmg decreased from 65 to 35 [*]Lethal damage time increased from 10s to 12.5s [*]Cooldown between attacking targets increased from 1s to 1.5s[/list]