Patch 0.28.9

Nuclear Option

Fly near-future aircraft with immersive physics on intense battlefields, facing land, air and sea threats. Wage war against AI or other players with an array of potent weapons. Wield tactical and strategic nuclear weapons, capable of annihilating anything in their path.

• Added "Target Padlock" : enable option in Settings and press "Center View" keybind when a target is selected • Added "Deselect Last" target : press "Cancel Target" once to deselect last, hold "Cancel Target" to deselect all • Added "Turret AI toggle" : long press on "Next Weapon" cycles between hold fire and engage at will. • Fixed CI-22 Cricket skins appearing faded/washed out • Added new HUD UI for turret mounted weapons • Fixed roll and yaw auto-trim behavior working incorrectly • Added 25mm flexible mount gunpods for SAH-46 Chicane [img]{STEAM_CLAN_IMAGE}/43181574/ef010f4b44d1684100ff5d5b149ef7b76cb50b94.jpg[/img] • 12.7mm gunpods, 20mm gunpods, and T/A-30 Compass 25mm gunpod now match aircraft livery color • New downwash effects on terrain and water for helicopters • Improved particle effects for fires and fireballs • Fixed orientation of enemy units being updated on map even when they are not observed • Added muffling of audio effects during g-induced blackout • Added Target info on TacScreen : speed, altitude, heading, relative speed and altitude - player name if applicable • AGM-48 missiles now use datalink to acquire targets and can be fired from behind cover • Increased FS-12 Revoker capacitor charge rate • Fixed AI aircraft only attempting to notch radar missiles by flying to the left • Fixed AAM-29 Scythe failing to lock onto missiles and bombs • Added ability for AAM-29 Scythe to reacquire targets in terminal phase within 2 seconds of signal loss • Added crossed icon on screen and TacScreen when friendly targets are selected • Added notch angle indicators on map when incoming radar missiles are detected • Added separate warnings for active radar homing missiles in datalink mode and terminal homing mode • Added lines on map to indicate incoming missile directions • Fixed misaligned landing gear doors on T/A-30 Compass • Added detailed cockpit for SFB-81 Darkreach [img]{STEAM_CLAN_IMAGE}/43181574/45bd303f9172df19143bcf5f5218a6def924119a.jpg[/img] • Fixed nuclear bombs aiming upwards towards airburst point when dropped at very low altitude • Added wingtip, overwing and supersonic vapor effects for KR-67 Ifrit • Fixed taxiway navigation issues at North Boscali airbase • Added individual blade damage model for turboprops • Increased SAH-46 Chicane tail rotor thrust by 50% • Added information on map when hovering above units, buildings and airbases icons on map : weapon range circles, airbase status • Added Target Info on map : name, speed, altitude, heading, distance • Added Spectate panels, to follow status of each faction : score, funds, warheads, airbases, units, players... • Fixed vehicle machine guns sometimes being inaudible • Fixed Chicane main rotor striking the inside of the Hyperion forward elevator during startup • Fixed bug where the delete key in the mission editor could occasionally also delete the cursor • Increased supersonic drag of PAB-80LR glide bombs • Added 18 x PAB-250 weapon mount option for Darkreach inner and outer weapon bays • Increased radar cross section for PAB-80LR glide bombs • Updated Targeting and Weapons tutorial for more in-depth introduction to these systems • Added Landing, Infrared Countermeasures and Radar Countermeasures tutorials • Increased strength of Compass radar jammer • Increased rudder authority of Compass • Added CI-22 Cricket theme music (also available on Steam Soundtrack)